luvus-module

luvus-module is a skill for Claude Code, Codex from RizRiyz/luvus. It costs 79 tokens per session (2,164 once invoked), scanned A, original, Apache-2.0.

Instructions for creating a Luvus module, which is an extension for Luvus, a tool that manages AI coding agents and their workspaces. A module is a directory with a manifest that runs commands such as shell, Python, or Node programs.

In plain words
What is it for?
They help add sidebar docks, widgets, context-menu actions, event hooks, panes, settings, and commands that communicate with Luvus through its command interface.
Why use it?
They explain the available extension points and required configuration, reducing the risk of building a module with the wrong files, commands, or version settings.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/rizriyz/luvus/luvus-module
Any agent
npx skills add RizRiyz/luvus --skill luvus-module
Clone the repo
git clone --depth 1 https://github.com/RizRiyz/luvus

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for luvus-module

README.md
[![agentmods](https://agentmods.dev/badge/skills/rizriyz/luvus/luvus-module.svg)](https://agentmods.dev/skills/rizriyz/luvus/luvus-module)
Your own site
<a href="https://agentmods.dev/skills/rizriyz/luvus/luvus-module"><img src="https://agentmods.dev/badge/skills/rizriyz/luvus/luvus-module.svg" alt="Measured on agentmods" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,164 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00079 $0.02164
Opus 5 $0.00039 $0.01082
Sonnet 5 $0.00016 $0.00433
Haiku 4.5 $0.00008 $0.00216

Measured 4d ago against content hash ed3bfeafa736, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

luvus-module scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/luvus-module/SKILL.md · 96 lines

How it starts

The opening of the file, as written. The whole thing — 96 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Writing a luvus module

A luvus module is a plugin for luvus, mission control for your AI coding agents. There is no SDK and no scripting engine: a module is a directory with a luvus-module.toml manifest that declares argv commands (any executable: sh, python, node, a compiled binary). luvus runs those commands as subprocesses with LUVUS_* context in the environment, and the command calls luvus back through the same UHP the luvus CLI uses. So a module in bash/python/node can do what a built-in feature does.

Reference material in this repo (read for depth): MODULE-GUIDE.md, docs/13-modules.md, and the worked modules in examples/modules/ (branch-dock = a sidebar dock, agent-ping = an event hook, scratch-pane = a pane).

The manifest: luvus-module.toml

Top-level keys (all required unless noted):

id = "yourname.my-module"     # unique, reverse-dns style
name = "My Module"
version = "0.1.0"
min_luvus_version = "0.8.3"   # oldest luvus this needs
description = "One line."      # optional
platforms = ["macos", "linux"]  # optional; omit = all. Also per-item.

Then any of these tables, each declaring an argv command (a list, run as-is, cwd = the module dir):

  • [[docks]] id, title, placement (sidebar.left | sidebar.right) — reserve a sidebar dock. luvus renders it; you fill it with ui.dock.push (see below).
  • [[bars]] id, title, region (top-right | bottom-right), optional priority — reserve a bounded one-row Luvus Bar widget. Publish structured segments with luvus bar push (ui.bar.push on the UHP); live content is not persisted.
  • [[startup]] command — run once when the session is up and the socket is listening (and on enable). Dock rows and bar content are not persisted, so this is how you repaint them after a restart.
  • [[events]] on, command — run when a luvus event fires. Valid on values include workspace.created/closed, tab.created/closed/moved, pane.created/closed/forked/moved, pane.agent_status_changed, agent.hook, and the task.*/lease.* events (see KNOWN_EVENTS in src/module/manifest.rs for the full set — an unknown on is a hard manifest error).
  • [[actions]] id, title, command, optional contexts — a runnable action. With contexts = ["pane"|"workspace"|"node"|"agent"|"tab"] it also appears in that right-click menu, acting on what was clicked. Without contexts it is CLI-only (luvus module run <id> <action>). Dock rows also invoke an action on click.
  • [[panes]] id, title, command, placement (split | overlay | tab) — a real pane running your command (luvus module pane open <id> <entrypoint>).
  • [[settings]] key, title, type (bool | string | number | enum), plus default, options (enum), min/max/step (number), secret (mask + hide the value). Rendered in Settings → Modules; values reach every command as env (below).

Read the full file on GitHub · 96 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 96 lines · 79 tokens per session scan A ed3bfeafa736

Subscribe to this mod's changes

luvus-module is a skill published in the GitHub repository RizRiyz/luvus (683 stars, last pushed yesterday), licensed Apache-2.0. It adds 79 tokens to every session and 2,164 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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