skillforge

skillforge is a skill for Claude Code from rjmurillo/ai-agents. It costs 152 tokens per session (3,777 once invoked), scanned A, original, MIT.

A router for deciding whether an existing skill fits a request and creating one when no suitable skill exists.

In plain words
What is it for?
Use it to find skills for a task, improve an existing skill, or create a new one from a goal or prompt.
Why use it?
It helps avoid duplicating skills and provides a structured way to improve or build them.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: reads .claude/ paths; mentions subagents.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the project-toolkit plugin — 125 skills, 25 commands, 33 agents, 5 hooks shipped together

Good fit Use it to find skills for a task, improve an existing skill, or create a new one from a goal or prompt.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add rjmurillo/ai-agents
Claude Code
/plugin install project-toolkit

Made for: Claude Code.

Or install project-toolkit, the plugin that ships this one along with the rest of its 125 skills, 25 commands, 33 agents, 5 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skillforge

README.md
[![agentmods](https://agentmods.dev/badge/skills/rjmurillo/ai-agents/skillforge/github.svg)](https://agentmods.dev/skills/rjmurillo/ai-agents/skillforge)
Your own site
<a href="https://agentmods.dev/skills/rjmurillo/ai-agents/skillforge"><img src="https://agentmods.dev/badge/skills/rjmurillo/ai-agents/skillforge/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skillforge

Your own site · 80×15
<a href="https://agentmods.dev/skills/rjmurillo/ai-agents/skillforge"><img src="https://agentmods.dev/badge/skills/rjmurillo/ai-agents/skillforge.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 152 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,777 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00152 $0.03777
Opus 5.5 $0.00061 $0.01511
Sonnet 5.5 $0.00030 $0.00755
Haiku 4.5 $0.00015 $0.00378

Measured 3d ago against content hash 681bd26efb21, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skillforge scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 11 executable files (assets/templates/script-template.py, scripts/_constants.py, scripts/check_docs_safety.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/skillforge/SKILL.md · 341 lines

How it starts

The opening of the file, as written. The whole thing — 341 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SkillForge 4.1 - Intelligent Skill Router and Creator

Analyzes any input to find, improve, compose, or create the right skill.

Boundary with skillify: SkillForge starts from a goal or request. To turn a workflow you just completed into a skill, driven by the session's tool calls, branches, and errors, use skillify.


Quick Start

SkillForge accepts direct creation requests, skill improvement requests, skill lookup questions, task prompts, error messages, URLs, and code snippets. It routes first, then creates only when no existing skill covers the need.

SkillForge: create a skill for automated code review
  -> Creates a new skill after checking for duplicates

help me debug this TypeError
  -> Recommends an existing debugging skill

improve the testgen skill to handle React components better
  -> Loads the skill and enters improvement mode

do I have a skill for database migrations?
  -> Recommends matching database skills

See references/overview-and-triggers.md for the full examples, triggers, routing diagram, and command summary. See references/phase0-triage.md for the full triage flow and script examples.


Triggers

Creation Triggers

  • SkillForge: {goal}: full autonomous skill creation
  • create skill: natural language activation
  • design skill for {purpose}: purpose-first creation
  • ultimate skill: maximum quality creation path
  • SkillForge --plan-only: generate specification without execution

Routing Triggers

  • {any input}: analyze and route automatically
  • do I have a skill for: search existing skills
  • which skill or what skill: recommend matching skills
  • improve {skill-name} skill: improve an existing skill
  • help me with or I need to: detect task and route
Input Output Quality Gate
Any input Triage -> Route -> Action Phase 0 analysis
Explicit create New skill Unanimous panel approval
Skill question Skill recommendation Match confidence >=60%

Read the full file on GitHub · 341 lines

Files

What ships with it

39 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +7 lines · +25 tokens per session 681bd26efb21
  2. 9d ago Changed · -12 tokens per session 2f09e7efe5bc
  3. 18d ago Changed · +1 lines 87698d8fa50c
  4. 20d ago Changed · -2 tokens per session fec56aed2216
  5. 22d ago Changed · +5 lines dc011ad3fe3a
  6. 25d ago Changed · +2 lines 19fc7fca2cab
  7. 28d ago Changed · +26 tokens per session 0d87bffb31de
  8. 1mo ago First seen · 326 lines · 115 tokens per session scan A 48f99b914a2a

Subscribe to this mod's changes

skillforge is a skill published in the GitHub repository rjmurillo/ai-agents (48 stars, last pushed today), licensed MIT. It adds 152 tokens to every session and 3,777 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.