Antigravity Skill Vault is a collection of reusable Agent Skills for Google Antigravity, covering software development, operations, security, and business work. It is for people who want Antigravity agents to follow specialized expertise, personas, and structured workflows. The catalogue skills are entries from this collection.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add rmyndharis/antigravity-skills --skill event-store-designgit clone --depth 1 https://github.com/rmyndharis/antigravity-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/rmyndharis/antigravity-skills/event-store-design)<a href="https://agentmods.dev/skills/rmyndharis/antigravity-skills/event-store-design"><img src="https://agentmods.dev/badge/skills/rmyndharis/antigravity-skills/event-store-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/rmyndharis/antigravity-skills/event-store-design"><img src="https://agentmods.dev/badge/skills/rmyndharis/antigravity-skills/event-store-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00033 | $0.03143 |
| Opus 5 | $0.00016 | $0.01571 |
| Sonnet 5 | $0.00007 | $0.00629 |
| Haiku 4.5 | $0.00003 | $0.00314 |
Grade A, and why
event-store-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 449 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Event Store Design
Comprehensive guide to designing event stores for event-sourced applications.
Do not use this skill when
- The task is unrelated to event store design
- You need a different domain or tool outside this scope
Instructions
- Clarify goals, constraints, and required inputs.
- Apply relevant best practices and validate outcomes.
- Provide actionable steps and verification.
Use this skill when
- Designing event sourcing infrastructure
- Choosing between event store technologies
- Implementing custom event stores
- Optimizing event storage and retrieval
- Setting up event store schemas
- Planning for event store scaling
Core Concepts
1. Event Store Architecture
┌─────────────────────────────────────────────────────┐
│ Event Store │
├─────────────────────────────────────────────────────┤
│ ┌─────────────┐ ┌─────────────┐ ┌─────────────┐ │
│ │ Stream 1 │ │ Stream 2 │ │ Stream 3 │ │
│ │ (Aggregate) │ │ (Aggregate) │ │ (Aggregate) │ │
│ ├─────────────┤ ├─────────────┤ ├─────────────┤ │
│ │ Event 1 │ │ Event 1 │ │ Event 1 │ │
│ │ Event 2 │ │ Event 2 │ │ Event 2 │ │
│ │ Event 3 │ │ ... │ │ Event 3 │ │
│ │ ... │ │ │ │ Event 4 │ │
│ └─────────────┘ └─────────────┘ └─────────────┘ │
├─────────────────────────────────────────────────────┤
│ Global Position: 1 → 2 → 3 → 4 → 5 → 6 → ... │
└─────────────────────────────────────────────────────┘
2. Event Store Requirements
| Requirement | Description |
|---|---|
| Append-only | Events are immutable, only appends |
| Ordered | Per-stream and global ordering |
| Versioned | Optimistic concurrency control |
| Subscriptions | Real-time event notifications |
| Idempotent | Handle duplicate writes safely |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 449 lines · 33 tokens per session scan A ffa790e1cfa3
event-store-design is a skill published in the GitHub repository rmyndharis/antigravity-skills (1,522 stars, last pushed 1mo ago), licensed MIT. It adds 33 tokens to every session and 3,143 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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