dryui-build

dryui-build is a skill for Claude Code, Codex from rob-balfre/dryui. It costs 44 tokens per session (1,412 once invoked), scanned A, original, MIT.

A layout-prototyping skill for building simple, colored block versions of web pages. It shows the page regions and structure before detailed styling is added.

In plain words
What is it for?
It builds prototypes for full pages, dashboards, navigation shells, and responsive sections. It uses semantic HTML and mobile-first container queries to show how regions fit together.
Why use it?
It helps verify page structure without the distraction of polished visuals, charts, images, or component libraries. This makes it easier to find layout problems early.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It builds prototypes for full pages, dashboards, navigation shells, and responsive sections. It uses semantic HTML and mobile-first container queries to show how regions fit together.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rob-balfre/dryui/page-layout-blocks
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rob-balfre/dryui --skill page-layout-blocks
Clone the repo
git clone --depth 1 https://github.com/rob-balfre/dryui

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dryui-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/rob-balfre/dryui/page-layout-blocks.svg)](https://agentmods.dev/skills/rob-balfre/dryui/page-layout-blocks)
Your own site
<a href="https://agentmods.dev/skills/rob-balfre/dryui/page-layout-blocks"><img src="https://agentmods.dev/badge/skills/rob-balfre/dryui/page-layout-blocks.svg" alt="Measured on agentmods" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,412 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.01412
Opus 5 $0.00022 $0.00706
Sonnet 5 $0.00009 $0.00282
Haiku 4.5 $0.00004 $0.00141

Measured 8d ago against content hash 520723c83937, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

dryui-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

reports/skill-experiments/2026-05-11/batch-5/page-layout-blocks/SKILL.md · 153 lines

How it starts

The opening of the file, as written. The whole thing — 153 lines — stays where its author put it; the contents beside it link to each section on GitHub.

DryUI Page Layout Blocks

This experimental skill only proves page structure. Build labelled colored blocks that represent page regions. Do not build a polished UI, charts, product cards, photos, or final component styling unless the user explicitly asks after the layout passes.

Output

Edit only:

  • src/routes/+page.svelte
  • src/layout.css

The page must communicate structure through block labels such as Header, Navigation, KPI Strip, Primary Workspace, Secondary Panel, Activity List, and Footer.

Do not import anything for this prototype. No @dryui/ui, no Lucide icons, no app icons, no chart/table widgets, and no component libraries. Use only native semantic HTML elements and CSS.

Construction Order

  1. Decide whether the request is a full page or a section.
  2. If a design, screenshot, mockup, or reference image is supplied, decide the section spacing mode before markup: contiguous or guttered.
  3. For a full page, create exactly one page shell: <main data-layout="<name>-shell">.
  4. Put one direct child inside the shell: <div data-layout-area="page">.
  5. Add semantic child regions with data-layout-area, not generic wrappers.
  6. Put all grid/flex/container rules in src/layout.css.
  7. Put only block color, borders, text color, and typography in the route <style> block.

Section Spacing Decision

Before writing layout CSS, inspect the handed design:

  • If adjacent page sections touch edge-to-edge, use spacing=contiguous.
  • If the design shows visible gutters, page padding, or white space between regions, use spacing=guttered.
  • If no design is supplied, default to spacing=guttered for readability.

For spacing=contiguous:

  • Do not add visible white gaps between grid sections.
  • Set the page grid gap: 0.
  • Set page padding to 0 unless the reference shows an outer margin.
  • Do not let the shell/body background show between colored regions.
  • Use borders or internal block color contrast only when the reference shows seams or dividers.

Read the full file on GitHub · 153 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 153 lines · 44 tokens per session scan A 520723c83937

Subscribe to this mod's changes

dryui-build is a skill published in the GitHub repository rob-balfre/dryui (9 stars, last pushed 3mo ago), licensed MIT. It adds 44 tokens to every session and 1,412 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

frontend-design

Create distinctive, production-grade frontend interfaces with high design quality and accessible markup. Use this skill when the user asks to build or beautify web components, pages, applications, landing pages, dashboards, artifacts, or React/HTML/CSS UI. Generates creative, polished code that avoids generic AI…

spinspire/pocketbase-sveltekit-starter · 76 tokens

popular-web-designs

54 real design systems (Stripe, Linear, Vercel) as HTML/CSS.

NousResearch/hermes-agent · 23 tokens

oat-css

Our preferred CSS framework — ultra-lightweight, semantic HTML UI library (8KB). Style web UIs with semantic HTML and minimal classes. Override with app-level SCSS only when necessary.

spinspire/pocketbase-sveltekit-starter · 42 tokens

component-search

Search 21st.dev component registry for production-ready React components. Finds components by natural language description, filters by framework and style system, returns ranked results with install instructions. Use when looking for UI components, finding alternatives to existing components, or sourcing design system…

yonatangross/orchestkit · 57 tokens

polish-ui

Design-quality workflow that combines design taste, aesthetic direction, image-to-code, a Web Interface Guidelines audit, and real-browser verification. Use when building or polishing a UI surface, implementing a mockup/screenshot, or when asked to make a page "look great".

fpindej/netrock · 53 tokens

ui-craft

Use for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery phase before coding, and guidance for layout, typography, color, motion, accessibility, dashboards, tables, landing pages, theming, and polish. Trigger when editing UI code or reviewing and…

educlopez/ui-craft · 83 tokens