dryui-build

dryui-build is a skill for Claude Code, Codex from rob-balfre/dryui. It costs 41 tokens per session (919 once invoked), scanned A, original, MIT.

A set of instructions for turning an app mockup into a full DryUI page using a small set of established interface components. It asks the agent to compare several layout options before choosing one.

In plain words
What is it for?
Use it to create pages such as dashboards, boards, customer-management screens, settings pages, or knowledge pages from design references.
Why use it?
It reduces the risk of fragile custom widgets and helps keep the main task, responsive behavior, and page structure clear. A build check is required before finishing.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create pages such as dashboards, boards, customer-management screens, settings pages, or knowledge pages from design references.

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Install with agentmods
npx agentmods add skills/rob-balfre/dryui/v11d-component-first
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rob-balfre/dryui --skill v11d-component-first
Clone the repo
git clone --depth 1 https://github.com/rob-balfre/dryui

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dryui-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/rob-balfre/dryui/v11d-component-first.svg)](https://agentmods.dev/skills/rob-balfre/dryui/v11d-component-first)
Your own site
<a href="https://agentmods.dev/skills/rob-balfre/dryui/v11d-component-first"><img src="https://agentmods.dev/badge/skills/rob-balfre/dryui/v11d-component-first.svg" alt="Measured on agentmods" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 919 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.00919
Opus 5 $0.00020 $0.00460
Sonnet 5 $0.00008 $0.00184
Haiku 4.5 $0.00004 $0.00092

Measured 7d ago against content hash 8fd70bd4cc17, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

dryui-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

reports/skill-experiments/2026-05-11/batch-8/v11d-component-first/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

DryUI Full Page: Component First

Build the supplied image as a real DryUI page. Reliability matters: prefer proven DryUI APIs and simple static composition over clever custom widgets.

Experiment Harness Rule

Run bun run build before finishing. Do not run bun run dev, bun run check, or a long-running screenshot/browser server during the agent step; the experiment harness performs browser capture and visual scoring after you finish.

Only edit src/routes/+page.svelte, src/layout.css, and src/app.css if needed.

Safe Component Examples

Use these shapes:

<script lang="ts">
	import { Badge, Button, Input, Separator, Table, Tabs } from '@dryui/ui';
</script>
<Button size="sm" variant="solid">Save</Button>
<Input size="sm" aria-label="Search" placeholder="Search" />
<Badge size="sm" variant="soft" color="green">Active</Badge>
<Separator />
<Table.Root>
	<Table.Header>
		<Table.Row><Table.Head>Name</Table.Head></Table.Row>
	</Table.Header>
	<Table.Body>
		<Table.Row><Table.Cell>Account</Table.Cell></Table.Row>
	</Table.Body>
</Table.Root>

Do not pass class to DryUI components. Put layout and visual styling on wrappers with data-layout.

Process

  1. Classify the page type: dashboard, board, CRM, settings, or knowledge.
  2. Build the page shell and direct shell areas.
  3. Fill each shell area with a small set of real DryUI components and simple static blocks.
  4. Use src/layout.css for all layout.
  5. Run bun run build.
  6. Check mobile, tablet, and desktop behavior and repair.

Shell Areas

Use one shell:

<main data-layout="<type>-shell">
	<div data-layout-area="page">
		<header data-layout-area="topbar">...</header>
		<nav data-layout-area="navigation">...</nav>
		<section data-layout-area="primary">...</section>
		<aside data-layout-area="secondary">...</aside>
	</div>
</main>

Allowed shell areas: rail, topbar, navigation, summary, primary, secondary, utility, actions.

Read the full file on GitHub · 118 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 118 lines · 41 tokens per session scan A 8fd70bd4cc17

Subscribe to this mod's changes

dryui-build is a skill published in the GitHub repository rob-balfre/dryui (9 stars, last pushed 3mo ago), licensed MIT. It adds 41 tokens to every session and 919 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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