Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add robzilla1738/roberts-skills --skill macos-notchgit clone --depth 1 https://github.com/robzilla1738/roberts-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/robzilla1738/roberts-skills/macos-notch)<a href="https://agentmods.dev/skills/robzilla1738/roberts-skills/macos-notch"><img src="https://agentmods.dev/badge/skills/robzilla1738/roberts-skills/macos-notch/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/robzilla1738/roberts-skills/macos-notch"><img src="https://agentmods.dev/badge/skills/robzilla1738/roberts-skills/macos-notch.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00054 | $0.01424 |
| Opus 5 | $0.00027 | $0.00712 |
| Sonnet 5 | $0.00011 | $0.00285 |
| Haiku 4.5 | $0.00005 | $0.00142 |
Grade A, and why
macos-notch scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 99 lines — stays where its author put it; the contents beside it link to each section on GitHub.
macOS Notch
Hub skill for designing and implementing notch-style macOS apps: a top-center, hardware-aligned black shell that expands into useful modules — Dynamic Island behavior on MacBook displays.
Read this file first, then open only the spoke files relevant to the task.
Mission
Create a notch utility that feels like display hardware with context, not a floating widget. The closed state should merge with the camera housing (or a centered pill on non-notch displays). The open state grows downward from a pinned top edge with calm spring motion.
Non-negotiables
- Use a transparent nonactivating
NSPanelfor the shell — not a titled document window. See foundations.md. - Separate AppKit positioning from SwiftUI content — geometry and screen changes stay out of views.
- State machine over boolean soup — closed, peek, open, expanded, dragging. See foundations.md and module-peek-transient.md.
- Black closed shell — no translucent glass on the hardware edge. See visual-system.md.
- Menu bar fallback — notch may be unavailable on external displays. See integration-shipping.md.
- GPL caution — TheBoredTeam/boring.notch is GPL-3.0. Study patterns via ecosystem-landscape.md; do not copy source into proprietary apps without compliance.
- Not physical-notch masking — hiding the hardware notch (znotch-style) is a different product category. See ecosystem-landscape.md.
When to use this skill
- Building or reviewing a Dynamic Island / notch utility for macOS
- Adding a module (media, HUD, shelf, agents, camera) to an existing notch app
- Auditing alignment, hover timing, or focus-stealing behavior
When not to use
- Standard document-based macOS apps — see the macos-design skill (its
layout-and-windowing.mdspoke) - Hiding the physical notch without a panel app — see ecosystem-landscape.md
- Linux/GNOME notch clones — out of scope
What ships with it
13 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- ecosystem-landscape.md 7.7 KB
- foundations.md 12 KB
- integration-shipping.md 7.6 KB
- interactions-and-motion.md 4.0 KB
- module-agent-monitor.md 2.9 KB
- module-calendar-glance.md 1.4 KB
- module-camera-mirror.md 1.5 KB
- module-file-shelf.md 1.7 KB
- module-media-now-playing.md 2.0 KB
- module-peek-transient.md 3.1 KB
- module-system-hud.md 2.0 KB
- README.md 1.9 KB
- visual-system.md 1.8 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 99 lines · 54 tokens per session scan A ad834864fb22
macos-notch is a skill published in the GitHub repository robzilla1738/roberts-skills (5 stars, last pushed 3mo ago), licensed MIT. It adds 54 tokens to every session and 1,424 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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