signals-lint

signals-lint is a skill for Claude Code, Codex from rodydavis/signals.dart. It costs 21 tokens per session (669 once invoked), scanned A, original, Apache-2.0.

Static code checks and automatic IDE fixes for the signals.dart Flutter ecosystem. Lints are rules that flag code likely to be incorrect, outdated, or hard to maintain.

In plain words
What is it for?
Use it to enable editor diagnostics and fixes for signal creation, widget state usage, and deprecated signals APIs.
Why use it?
It catches problems such as creating state during widget rebuilding or using deprecated APIs while you write code. Quick-fixes can help apply the recommended correction.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to enable editor diagnostics and fixes for signal creation, widget state usage, and deprecated signals APIs.

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Install with agentmods
npx agentmods add skills/rodydavis/signals.dart/signals-lint
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rodydavis/signals.dart --skill signals-lint
Clone the repo
git clone --depth 1 https://github.com/rodydavis/signals.dart

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for signals-lint

README.md
[![agentmods](https://agentmods.dev/badge/skills/rodydavis/signals.dart/signals-lint/github.svg)](https://agentmods.dev/skills/rodydavis/signals.dart/signals-lint)
Your own site
<a href="https://agentmods.dev/skills/rodydavis/signals.dart/signals-lint"><img src="https://agentmods.dev/badge/skills/rodydavis/signals.dart/signals-lint/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for signals-lint

Your own site · 80×15
<a href="https://agentmods.dev/skills/rodydavis/signals.dart/signals-lint"><img src="https://agentmods.dev/badge/skills/rodydavis/signals.dart/signals-lint.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 669 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.00669
Opus 5 $0.00010 $0.00334
Sonnet 5 $0.00004 $0.00134
Haiku 4.5 $0.00002 $0.00067

Measured 12d ago against content hash 762a98206009, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

signals-lint scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/signals-lint/SKILL.md · 76 lines

How it starts

The opening of the file, as written. The whole thing — 76 lines — stays where its author put it; the contents beside it link to each section on GitHub.

signals_lint Tooling & Rules

This skill covers working with static code analysis, custom compiler warning diagnostics, and automated quick-fixes in the signals.dart ecosystem.


🚀 Activation & Setup

Ensure the plugin is active in your project to enable real-time IDE diagnostics and fixes:

# pubspec.yaml
dev_dependencies:
  custom_lint: ^0.8.1
  signals_lint: ^7.0.0
# analysis_options.yaml
analyzer:
  plugins:
    - custom_lint

🛡️ Lint Rules Reference

1. signals_avoid_create_in_build_method

Flags instances where a signal or computed variable is created inside a Flutter build method.

  • Problem: Creating state during build causes state to reset on every rebuild.
  • Solution: Move the creation to the class fields or initialize inside a state lifecycle hook.

2. signals_avoid_deprecated_watch_extension

Flags uses of deprecated BuildContext.watch() and BuildContext.unwatch() extensions.

  • Problem: Watch extensions can cause broad stateful widget lifecycle overhead.
  • Solution: Use localized SignalBuilder or inherit from SignalWidget/SignalStatefulWidget.

3. signals_avoid_deprecated_signals_mixin

Flags usage of deprecated with SignalsMixin mixins on StatefulWidget states.

  • Problem: Inherits stateful widget tracking hooks unnecessarily.
  • Solution: Inherit from SignalStatefulWidget instead.

4. signals_prefer_named_builder

Enforces named builder: callbacks in SignalBuilder and Watch elements instead of positional arguments.

  • Reason: Guarantees standard API parameters and readability.

5. signals_prefer_unified_options

Flags direct creator configuration arguments (e.g. autoDispose: true).

  • Solution: Bundle configuration properties under unified options classes (e.g., options: SignalOptions(autoDispose: true)).

💡 Automated IDE Code Assists (Quick-fixes)

Place your cursor on the relevant class name or widget instantiation inside your IDE to reveal these automatic assists via the quick-fix menu (Cmd+. or Alt+Enter):

Read the full file on GitHub · 76 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 76 lines · 21 tokens per session scan A 762a98206009

Subscribe to this mod's changes

signals-lint is a skill published in the GitHub repository rodydavis/signals.dart (814 stars, last pushed 3d ago), licensed Apache-2.0. It adds 21 tokens to every session and 669 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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