ardot-design-core

ardot-design-core is a skill for Claude Code from rojim666/SztuCode. It costs 138 tokens per session (3,933 once invoked), scanned A, original, MIT.

The shared foundation for Ardot canvas design work, including the canvas structure, editing rules, effects, and validation steps. Ardot is a workspace for building visual designs.

In plain words
What is it for?
Use it as the base for UI screens, slide decks, posters, design systems, and design-to-code tasks in Ardot.
Why use it?
It gives different Ardot design workflows the same rules for changing the canvas and checking the result, reducing inconsistent or invalid edits.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions subagents.

Good fit Use it as the base for UI screens, slide decks, posters, design systems, and design-to-code tasks in Ardot.

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Install with agentmods
npx agentmods add skills/rojim666/sztucode/ardot-design-core
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rojim666/SztuCode --skill ardot-design-core
Clone the repo
git clone --depth 1 https://github.com/rojim666/SztuCode

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ardot-design-core

README.md
[![agentmods](https://agentmods.dev/badge/skills/rojim666/sztucode/ardot-design-core/github.svg)](https://agentmods.dev/skills/rojim666/sztucode/ardot-design-core)
Your own site
<a href="https://agentmods.dev/skills/rojim666/sztucode/ardot-design-core"><img src="https://agentmods.dev/badge/skills/rojim666/sztucode/ardot-design-core/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ardot-design-core

Your own site · 80×15
<a href="https://agentmods.dev/skills/rojim666/sztucode/ardot-design-core"><img src="https://agentmods.dev/badge/skills/rojim666/sztucode/ardot-design-core.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 138 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,933 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00138 $0.03933
Opus 5.5 $0.00055 $0.01573
Sonnet 5.5 $0.00028 $0.00787
Haiku 4.5 $0.00014 $0.00393

Measured 1mo ago against content hash 85065095f3f1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ardot-design-core scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

**Style-template shortcut — if `<ardot_design_style>` block is present:** the user picked a style template through the chip. Follow the injected `[style-template]` instruction: `curl` the referenced md URL, use that temp
packages/runtime-ts/prompts/Sztubuddy/skills/ardot-design-core/SKILL.md · 143 lines

How it starts

The opening of the file, as written. The whole thing — 143 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ardot Design Core

Foundational workflow and hard rules for completing design tasks on the Ardot canvas via the ardot MCP server. This skill is the shared base — it is injected together with one domain skill (UI design / slides / poster / design-to-code). All canvas manipulation MUST go through ardot MCP tools.

This skill owns how to work the canvas (workflow, schema, rules, effects). The paired domain skill owns what the deliverable should look like (domain guidelines). When the two seem to overlap, follow the domain skill for visual/layout decisions and this skill for tool usage and the step sequence.

Reference Files

Load on demand based on task type:

File When to load
{SKILL_ROOT}/references/ardot-schema.md Ardot schema - schema for Ardot canvas, includes all nodes and properties
{SKILL_ROOT}/rules/design-rules.md Single source of truth — editing principles, coordinates, flexbox, text, colors, tables, images, effects, SVG, property schema, troubleshooting, post-generation validation
{SKILL_ROOT}/rules/style-guide.md Visual style guide — typography, color, layout, surface treatment, variance levels, forbidden AI patterns, bento grid
{SKILL_ROOT}/rules/effects-guide.md Composite visual effects: glassmorphism, neon glow, metallic, glow border, iridescent, neumorphism — loaded automatically in Step 7
{SKILL_ROOT}/func-rule/component-instance/SKILL.md Components, instances, variants — insert/update refs, componentProperties, VARIANT, nested instance overrides, mainComponent swap. MUST load before editing any INSTANCE / COMPONENT / COMPONENT_SET, or when the user asks to switch state / variant
{SKILL_ROOT}/func-rule/design-variables/SKILL.md Bind/unbind variables ($:Set:Var / $<id>), apply_variables, and node variableModes (theme / density). Load when binding tokens or switching modes.
{SKILL_ROOT}/func-rule/shared-styles/SKILL.md Bind/unbind shared styles (textStyleId / fillStyleId / …). Load when applying style ids.
{SKILL_ROOT}/workflows/ardot-workflow.md End-to-end workflow examples (create, modify, global style update, tokens, form) and detailed operation syntax
{SKILL_ROOT}/tool-usage/batch-edit.md batch_edit tool usage guide — load anytime batch_edit is used (applies to every Ardot task)
{SKILL_ROOT}/tool-usage/apply-variables.md apply_variables tool usage guide — load anytime apply_variables is used (applies to every Ardot task)

Read the full file on GitHub · 143 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 143 lines · 138 tokens per session scan A 85065095f3f1

Subscribe to this mod's changes

ardot-design-core is a skill published in the GitHub repository rojim666/SztuCode (110 stars, last pushed yesterday), licensed MIT. It adds 138 tokens to every session and 3,933 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-12.