Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add rse/ase --skill ase-code-editgit clone --depth 1 https://github.com/rse/aseWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/rse/ase/ase-code-edit)<a href="https://agentmods.dev/skills/rse/ase/ase-code-edit"><img src="https://agentmods.dev/badge/skills/rse/ase/ase-code-edit/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/rse/ase/ase-code-edit"><img src="https://agentmods.dev/badge/skills/rse/ase/ase-code-edit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00060 | $0.04144 |
| Opus 5.5 | $0.00024 | $0.01658 |
| Sonnet 5.5 | $0.00012 | $0.00829 |
| Haiku 4.5 | $0.00006 | $0.00414 |
Grade A, and why
ase-code-edit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 393 lines — stays where its author put it; the contents beside it link to each section on GitHub.
@${CLAUDE_SKILL_DIR}/../../meta/ase-control.md @${CLAUDE_SKILL_DIR}/../../meta/ase-skill.md @${CLAUDE_SKILL_DIR}/../../meta/ase-dialog.md @${CLAUDE_SKILL_DIR}/../../meta/ase-getopt.md
$ARGUMENTS
@${CLAUDE_SKILL_DIR}/../../meta/ase-tenets.md @${CLAUDE_SKILL_DIR}/../../meta/ase-common-grill.md @${CLAUDE_SKILL_DIR}/../../meta/ase-common-changeset.md
Procedure
This skill is plan-less: it never composes or persists a task plan
and MUST NOT call ase_task_save(...). Instead, it applies the
requested edit in place, so the implementing state requires Edit
and Write to modify the affected artifacts. Every modification MUST
stay restricted to the artifacts the edit actually demands.
On finishing the state <arg1/>, only output the following ,
which shows the established and , where a still
empty or renders as (none):
WHAT:
HOW:
-
Initialize:
-
Set (with any leading and trailing whitespace stripped), set and (both empty), and set (empty). Do not output anything.
-
If is not a positive integer, only output the following and then immediately STOP processing the entire current skill:
-
Resolve a potentially misparsed former boolean
--worktreeoption:
-
-
Iterate:
Perform the states (1) querying, (2) discovering, (3) grilling, (4) implementing, and (5) verifying below as one iteration. Without
--loopperform exactly one iteration. Under--looprepeat the iteration until the querying state receives aSTOP SKILLresult. Do not output anything in this item. -
State: querying:
-
-
In the following, you MUST NOT use your built-in tool! Instead, you MUST just show a custom dialog according to the expanded
custom-dialogdefinition. You MUST closely follow this definition. Its only answer option is the fixedSTOP SKILL, so the user normally answers with the edit query in one free-text reply: -
If is
STOP SKILLorCANCEL, only output the following and then immediately STOP processing the entire current skill:Otherwise, strip any leading
OTHER:prefix from and set to the remainder.
-
-
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago Changed · +10 lines 1d8dff813cd5
- 5d ago Changed · -103 lines 39b37277897a
- 17d ago Changed · -115 lines f9ebc70c6715
- 24d ago Changed · +10 lines ae3e114d5cb6
- 25d ago Changed · +16 lines caed085329a7
- 1mo ago Changed · +80 lines b9c770cdba62
- 1mo ago First seen · 495 lines · 60 tokens per session scan A 9a62c5a7553c
ase-code-edit is a skill published in the GitHub repository rse/ase (60 stars, last pushed yesterday), licensed Apache-2.0. It adds 60 tokens to every session and 4,144 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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