app-icon-generator

app-icon-generator is a skill for Claude Code from rshankras/claude-code-apple-skills. It costs 80 tokens per session (5,444 once invoked), scanned A, original, MIT.

An icon-generation workflow for macOS and iOS apps that creates placeholder or layered artwork, resizes it, and adds appearance variants to an Xcode asset catalog.

In plain words
What is it for?
Use it to create, update, or iterate app icons and prepare light, dark, and tinted versions for an Xcode project.
Why use it?
It removes the repetitive work of preparing icon files at the required sizes. It also explains that newer Apple icons may need final editing in Icon Composer rather than being fully generated here.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: names the AskUserQuestion tool.

Part of the apple-skills plugin — 147 skills shipped together , and of apple-skills

Good fit Use it to create, update, or iterate app icons and prepare light, dark, and tinted versions for an Xcode project.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rshankras/claude-code-apple-skills/app-icon-generator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rshankras/claude-code-apple-skills --skill app-icon-generator
Clone the repo
git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills

Made for: Claude Code.

Or install apple-skills, the plugin that ships this one along with the rest of its 147 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for app-icon-generator

README.md
[![agentmods](https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/app-icon-generator/github.svg)](https://agentmods.dev/skills/rshankras/claude-code-apple-skills/app-icon-generator)
Your own site
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/app-icon-generator"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/app-icon-generator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for app-icon-generator

Your own site · 80×15
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/app-icon-generator"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/app-icon-generator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 80 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,444 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00080 $0.05444
Opus 5 $0.00040 $0.02722
Sonnet 5 $0.00016 $0.01089
Haiku 4.5 $0.00008 $0.00544

Measured 11d ago against content hash 170fcb8dc0cb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

app-icon-generator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/generators/app-icon-generator/SKILL.md · 388 lines

How it starts

The opening of the file, as written. The whole thing — 388 lines — stays where its author put it; the contents beside it link to each section on GitHub.

App Icon Generator

Generate an app icon programmatically with a CoreGraphics Swift script, resize it to every required size, and install it into the Xcode asset catalog — with appearance variants (light/dark/tinted).

Read first — the Liquid Glass era (iOS 26 / macOS 26)

Apple icon standards verified as of July 2026 — Icon Composer, Xcode 26, macOS Tahoe 26.4+. This guidance is static (the skill does no per-run web lookup); if that date is well in the past or the OS has moved on, re-verify against the HIG · App icons before trusting the specifics below.

Apple's shippable icon format changed. On iOS 26 / macOS 26 the modern app icon is a layered, light-responsive Liquid Glass icon authored in Icon Composer (free; ships with Xcode 26, needs macOS Tahoe 26.4+). You supply flat artwork in up to four depth groups (background → foreground); the system renders the glass — specular highlights, refraction, translucency, shadows — and masks the rounded-rect shape. One .icon file adapts across iPhone, iPad, Mac, and Apple Watch and across Default / Dark / Mono (tinted) appearances.

So this skill does NOT produce the final iOS 26 icon. Icon Composer is GUI-first; no script can author a true layered .icon. Its two honest roles are:

  1. Placeholder — a fast flat 1024 PNG so early builds, TestFlight, and screenshots feel real before you invest in the real icon.
  2. Layered source art — flat background / midground / foreground PNGs (or SVGs), effect-free, ready to drag into Icon Composer, where you assemble depth and export the .icon.

What changed vs. the classic flow:

  • Do not bake in lighting. No pre-painted specular highlights, drop shadows, or gradients-used-as-lighting — the system owns those now, and baking them in double-exposes against the system glass. (The drawShine/drawShadow blocks below are legacy-only, off by default for iOS 26+ targets.)
  • Do not round the corners. Icon Composer / the system apply the shape mask — fill a full square canvas.
  • SVG for shapes, PNG for effects — vector where you can, raster only where you must.
  • Provide appearance variants — light (default), dark, and tinted/mono. A single flat PNG only fills the light slot and won't adapt on iOS 18+.

Read the full file on GitHub · 388 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 388 lines · 80 tokens per session scan A 170fcb8dc0cb

Subscribe to this mod's changes

app-icon-generator is a skill published in the GitHub repository rshankras/claude-code-apple-skills (719 stars, last pushed 1mo ago), licensed MIT. It adds 80 tokens to every session and 5,444 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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