bundles-and-licensing

bundles-and-licensing is a skill for Claude Code from rshankras/claude-code-apple-skills. It costs 71 tokens per session (1,619 once invoked), scanned A, original, MIT.

A guide to selling multiple Apple apps together, sharing purchases with families, partnering with other developers, and offering software to organisations.

In plain words
What is it for?
It is for planning app bundles, Family Sharing, partner suites, and volume licensing for schools or businesses.
Why use it?
It helps developers choose ways to sell software beyond a single app purchase.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the apple-skills plugin — 147 skills shipped together , and of apple-skills

Good fit It is for planning app bundles, Family Sharing, partner suites, and volume licensing for schools or businesses.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rshankras/claude-code-apple-skills/bundles-and-licensing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rshankras/claude-code-apple-skills --skill bundles-and-licensing
Clone the repo
git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills

Made for: Claude Code.

Or install apple-skills, the plugin that ships this one along with the rest of its 147 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bundles-and-licensing

README.md
[![agentmods](https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/bundles-and-licensing/github.svg)](https://agentmods.dev/skills/rshankras/claude-code-apple-skills/bundles-and-licensing)
Your own site
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/bundles-and-licensing"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/bundles-and-licensing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bundles-and-licensing

Your own site · 80×15
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/bundles-and-licensing"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/bundles-and-licensing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,619 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00071 $0.01619
Opus 5 $0.00036 $0.00809
Sonnet 5 $0.00014 $0.00324
Haiku 4.5 $0.00007 $0.00162

Measured 8d ago against content hash 8c25c74a60d0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

bundles-and-licensing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/monetization/bundles-and-licensing/SKILL.md · 126 lines

How it starts

The opening of the file, as written. The whole thing — 126 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bundles & Licensing

Four ways one piece of software earns more than one price tag.

When This Skill Activates

  • A portfolio developer asks how apps can sell each other ("bundle my apps?")
  • Deciding whether to enable Family Sharing on a subscription or purchase
  • Exploring partnerships with complementary indie apps
  • Schools, clinics, or businesses keep asking "how do we buy 30 seats?"
  • The store-growth audit flags P8.5, P8.6, or P8.7

1. Own-app bundles (available now)

App bundles group up to 10 of your own paid apps — or apps sharing a subscription — at a bundle price, with Complete My Bundle crediting what a user already paid.

  • ✅ Portfolio play: your catalog cross-sells itself on every member app's product page — a discovery surface, not just a discount (pairs with the checkbox-storefront and portfolio tactics in app-store/marketing-strategy).
  • ✅ Price the bundle at "second app ~half off, third+ nearly free" — the goal is basket size and page presence, not margin per unit.
  • ❌ Bundling apps with no shared audience; the bundle card confuses both product pages.
  • Mechanics: paid apps only (or one subscription spanning the bundle); free apps can't bundle.

2. Family Sharing (available now — chronically under-enabled)

A checkbox per IAP/subscription in ASC, plus StoreKit handling for shared entitlements. One purchase covers up to 5 additional family members — 6 entitlements, "6 for the price of 1".

  • ✅ Enable for subscriptions whose job is shareable (utilities, education, health, home) — "the whole family for one price" beats a 6× cheaper feel at maybe 1.5× usage cost, and it's a paywall differentiator against non-sharing competitors.
  • ✅ Drive paywall copy off isFamilyShareable rather than hardcoding "share with your family".
  • ✅ Distinguish ownershipTypePURCHASED vs FAMILY_PURCHASED — to tailor onboarding; the family member never saw your paywall or purchase flow.
  • ✅ Family entitlements arrive outside any purchase flow, and after a deliberate delay (the purchaser gets a window to disable sharing first) — listen on Transaction.updates, and check entitlement before merchandising (a family member may already be covered).
  • ✅ Handle revocationDate + the REVOKE server notification by re-deriving entitlements from the full transaction history; test the revoked-from-family path.
  • ❌ Enabling it on a per-seat B2B-ish product where sharing cannibalizes real seats — that's what volume licensing (below) is for.
  • One-way door: enabling takes effect within hours for new and existing customers and is irreversible — turning it off only affects new purchases.

Read the full file on GitHub · 126 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 126 lines · 71 tokens per session scan A 8c25c74a60d0

Subscribe to this mod's changes

bundles-and-licensing is a skill published in the GitHub repository rshankras/claude-code-apple-skills (719 stars, last pushed 1mo ago), licensed MIT. It adds 71 tokens to every session and 1,619 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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