Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add rshankras/claude-code-apple-skills --skill pre-ordersgit clone --depth 1 https://github.com/rshankras/claude-code-apple-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/rshankras/claude-code-apple-skills/pre-orders)<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/pre-orders"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/pre-orders.svg" alt="Measured on agentmods" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00035 | $0.01725 |
| Opus 5 | $0.00017 | $0.00863 |
| Sonnet 5 | $0.00007 | $0.00345 |
| Haiku 4.5 | $0.00003 | $0.00172 |
Grade A, and why
pre-orders scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 188 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Pre-Orders Generator
Generate pre-order configuration guides, launch timeline templates, and marketing coordination plans for App Store pre-orders.
When This Skill Activates
Use this skill when the user:
- Asks about "pre-orders" or "App Store pre-order"
- Wants to "build anticipation" before a launch
- Mentions "pre-launch strategy" or "launch countdown"
- Asks about making their app available before release date
- Wants to collect day-one downloads
How Pre-Orders Work
- Unreleased app: release date can be set up to 180 days out
- Users can order your app before it's available
- On release day customers are notified and the app auto-downloads within ~24 hours — the queue converts itself
- Pre-orders count toward your launch day download numbers
- Your app appears in search and browse during pre-order period
- Price can be set to "Free" or any paid tier during pre-order
- Three edit options stay open anytime: change the date, release immediately, or pull a region; changes propagate within 24 hours
Key Benefits
- Accumulate downloads: Pre-orders count toward day-one velocity
- Search visibility: App is searchable before release
- Featuring eligibility: Apple can feature pre-order apps
- Marketing anchor: Give audiences a concrete action ("Pre-order now")
- A working ASO period: Custom Product Pages and PPO tests both run during pre-order — launch day should land on an already-tested page
Not Just for Launches: Regional Pre-Orders
An existing app entering new storefronts can run a pre-order in just those territories — with a longer runway: the release date can be up to 365 days out (vs. 180 for an unreleased app), and any date change is capped at 365 days from when the pre-order first published. Accumulated pre-orders convert on day one in the new market — the same velocity spike a launch gets, aimed at the new market's chart entry.
⚠️ One-shot per territory: once released in a region, you can never run a pre-order there again.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 188 lines · 35 tokens per session scan A f4093d28e476
pre-orders is a skill published in the GitHub repository rshankras/claude-code-apple-skills (710 stars, last pushed 1mo ago), licensed MIT. It adds 35 tokens to every session and 1,725 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
android-development
Android development with Kotlin, Jetpack Compose, and modern Android architecture. Use when building Android apps, implementing Material Design, or following Android best practices.
flutter-development
Cross-platform development with Flutter and Dart for iOS, Android, Web, Desktop, and embedded. Use when building Flutter apps, implementing Material/Cupertino design, or optimizing Dart code.
ios-development
Comprehensive guide for building native Apple platform applications.
kotlin-multiplatform
KMP/CMP shared business logic, Compose Multiplatform, expect/actual, Ktor, SQLDelight, and platform-specific implementations. Use when building cross-platform Kotlin applications for Android, iOS, desktop, or web.
flame-harness-admob
Phase 7 — analyze the game, decide a rewarded-ad strategy, guide manual AdMob ad-unit creation, and inject googlemobileads + ATT/UMP consent code.
flame-harness-screenshot
Phase 9 — capture store screenshots in the game's configured locales via integrationtest (ads hidden), fill ASO keywords, and upload via fastlane.