binary-analysis-patterns

binary-analysis-patterns is a skill for Claude Code, Codex from RudyCity/superagent. It costs 43 tokens per session (2,267 once invoked), scanned A, a copy of binary-analysis-patterns, MIT.

A guide to examining compiled programs by reading their machine code and reconstructing how they work.

In plain words
What is it for?
Use it to inspect executables, investigate malware, recognize common compiler patterns, and trace branches, loops, and other program logic.
Why use it?
It helps when you have a program but not its source code, making its behavior and structure easier to understand.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents); mentions Codex.

Good fit Use it to inspect executables, investigate malware, recognize common compiler patterns, and trace branches, loops, and other program logic.

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Install with agentmods
npx agentmods add skills/rudycity/superagent/binary-analysis-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add RudyCity/superagent --skill binary-analysis-patterns
Clone the repo
git clone --depth 1 https://github.com/RudyCity/superagent

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for binary-analysis-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/rudycity/superagent/binary-analysis-patterns/github.svg)](https://agentmods.dev/skills/rudycity/superagent/binary-analysis-patterns)
Your own site
<a href="https://agentmods.dev/skills/rudycity/superagent/binary-analysis-patterns"><img src="https://agentmods.dev/badge/skills/rudycity/superagent/binary-analysis-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for binary-analysis-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/rudycity/superagent/binary-analysis-patterns"><img src="https://agentmods.dev/badge/skills/rudycity/superagent/binary-analysis-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,267 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 86% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.02267
Opus 5.5 $0.00017 $0.00907
Sonnet 5.5 $0.00009 $0.00453
Haiku 4.5 $0.00004 $0.00227

Measured 1mo ago against content hash 895c49228f3e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

binary-analysis-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

86% identical to binary-analysis-patterns — 114 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/binary-analysis-patterns/SKILL.md · 352 lines

How it starts

The opening of the file, as written. The whole thing — 352 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Binary Analysis Patterns

Comprehensive patterns and techniques for analyzing compiled binaries, understanding assembly code, and reconstructing program logic.

When to Use This Skill

  • Reverse-engineering an unknown executable to understand its behavior
  • Analyzing malware or obfuscated binaries with Ghidra / IDA Pro / Binary Ninja
  • Recognizing common assembly idioms (function prologues, switch tables, vtable dispatch)
  • Reconstructing high-level control flow from compiled code
  • Identifying compiler-introduced patterns (stack canaries, PIC trampolines)

Detailed section: Disassembly Fundamentals

Originally a 2047-byte section in this SKILL.md. Moved to references/details.md to fit Codex's 8 KB skill body cap.

Control Flow Patterns

Conditional Branches

; if (a == b)
cmp eax, ebx
jne skip_block
; ... if body ...
skip_block:

; if (a < b) - signed
cmp eax, ebx
jge skip_block    ; Jump if greater or equal
; ... if body ...
skip_block:

; if (a < b) - unsigned
cmp eax, ebx
jae skip_block    ; Jump if above or equal
; ... if body ...
skip_block:

Loop Patterns

; for (int i = 0; i < n; i++)
xor ecx, ecx           ; i = 0
loop_start:
cmp ecx, [n]           ; i < n
jge loop_end
; ... loop body ...
inc ecx                ; i++
jmp loop_start
loop_end:

; while (condition)
jmp loop_check
loop_body:
; ... body ...
loop_check:
cmp eax, ebx
jl loop_body

; do-while
loop_body:
; ... body ...
cmp eax, ebx
jl loop_body

Switch Statement Patterns

; Jump table pattern
mov eax, [switch_var]
cmp eax, max_case
ja default_case
jmp [jump_table + eax*8]

; Sequential comparison (small switch)
cmp eax, 1
je case_1
cmp eax, 2
je case_2
cmp eax, 3
je case_3
jmp default_case

Data Structure Patterns

Array Access

; array[i] - 4-byte elements
mov eax, [rbx + rcx*4]        ; rbx=base, rcx=index

; array[i] - 8-byte elements
mov rax, [rbx + rcx*8]

; Multi-dimensional array[i][j]
; arr[i][j] = base + (i * cols + j) * element_size
imul eax, [cols]
add eax, [j]
mov edx, [rbx + rax*4]

Read the full file on GitHub · 352 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 352 lines · 43 tokens per session scan A 895c49228f3e

Subscribe to this mod's changes

binary-analysis-patterns is a skill published in the GitHub repository RudyCity/superagent (51 stars, last pushed today), licensed MIT. It adds 43 tokens to every session and 2,267 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 86% identical to binary-analysis-patterns, differing in 114 lines, and is treated as a copy.

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