e2e-testing-patterns

e2e-testing-patterns is a skill for Claude Code, Codex from RudyCity/superagent. It costs 51 tokens per session (941 once invoked), scanned A, a copy of e2e-testing-patterns, MIT.

A set of patterns for end-to-end testing with Playwright and Cypress. End-to-end tests simulate complete user journeys through an application, such as signing in or completing a checkout.

In plain words
What is it for?
Use it to create or debug tests for critical workflows, authentication, complex forms, real API interactions, multiple browsers, responsive layouts, accessibility, and CI pipelines.
Why use it?
It helps teams test the parts users actually experience while avoiding slow tests for small pieces of code or internal details. It also addresses unreliable tests, browser differences, and regression checking.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/rudycity/superagent/e2e-testing-patterns
Any agent
npx skills add RudyCity/superagent --skill e2e-testing-patterns
Clone the repo
git clone --depth 1 https://github.com/RudyCity/superagent

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for e2e-testing-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/rudycity/superagent/e2e-testing-patterns.svg)](https://agentmods.dev/skills/rudycity/superagent/e2e-testing-patterns)
Your own site
<a href="https://agentmods.dev/skills/rudycity/superagent/e2e-testing-patterns"><img src="https://agentmods.dev/badge/skills/rudycity/superagent/e2e-testing-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 941 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00051 $0.00941
Opus 5 $0.00026 $0.00470
Sonnet 5 $0.00010 $0.00188
Haiku 4.5 $0.00005 $0.00094

Measured 4d ago against content hash 1653690dde9e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

e2e-testing-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to e2e-testing-patterns — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/e2e-testing-patterns/SKILL.md · 128 lines

How it starts

The opening of the file, as written. The whole thing — 128 lines — stays where its author put it; the contents beside it link to each section on GitHub.

E2E Testing Patterns

Build reliable, fast, and maintainable end-to-end test suites that provide confidence to ship code quickly and catch regressions before users do.

When to Use This Skill

  • Implementing end-to-end test automation
  • Debugging flaky or unreliable tests
  • Testing critical user workflows
  • Setting up CI/CD test pipelines
  • Testing across multiple browsers
  • Validating accessibility requirements
  • Testing responsive designs
  • Establishing E2E testing standards

Core Concepts

1. E2E Testing Fundamentals

What to Test with E2E:

  • Critical user journeys (login, checkout, signup)
  • Complex interactions (drag-and-drop, multi-step forms)
  • Cross-browser compatibility
  • Real API integration
  • Authentication flows

What NOT to Test with E2E:

  • Unit-level logic (use unit tests)
  • API contracts (use integration tests)
  • Edge cases (too slow)
  • Internal implementation details

2. Test Philosophy

The Testing Pyramid:

        /\
       /E2E\         ← Few, focused on critical paths
      /─────\
     /Integr\        ← More, test component interactions
    /────────\
   /Unit Tests\      ← Many, fast, isolated
  /────────────\

Best Practices:

  • Test user behavior, not implementation
  • Keep tests independent
  • Make tests deterministic
  • Optimize for speed
  • Use data-testid, not CSS selectors

Detailed patterns and worked examples

Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.

Best Practices

  1. Use Data Attributes: data-testid or data-cy for stable selectors
  2. Avoid Brittle Selectors: Don't rely on CSS classes or DOM structure
  3. Test User Behavior: Click, type, see - not implementation details
  4. Keep Tests Independent: Each test should run in isolation
  5. Clean Up Test Data: Create and destroy test data in each test
  6. Use Page Objects: Encapsulate page logic
  7. Meaningful Assertions: Check actual user-visible behavior
  8. Optimize for Speed: Mock when possible, parallel execution

Read the full file on GitHub · 128 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 128 lines · 51 tokens per session scan A 1653690dde9e

Subscribe to this mod's changes

e2e-testing-patterns is a skill published in the GitHub repository RudyCity/superagent (20 stars, last pushed today), licensed MIT. It adds 51 tokens to every session and 941 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to e2e-testing-patterns, differing in 0 lines, and is treated as a copy.

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