prompt-engineering-patterns

prompt-engineering-patterns is a skill for Claude Code, Codex from RudyCity/superagent. It costs 74 tokens per session (1,087 once invoked), scanned A, a copy of prompt-engineering-patterns, MIT.

A guide to improving prompts for language models, including reusable templates, examples, structured responses, and methods for making results more consistent.

In plain words
What is it for?
It is for designing production prompts, refining prompt performance, using few-shot examples, requesting structured output, and debugging inconsistent results.
Why use it?
It helps reduce unclear, unreliable, or difficult-to-control model responses when building AI features.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit It is for designing production prompts, refining prompt performance, using few-shot examples…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rudycity/superagent/prompt-engineering-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add RudyCity/superagent --skill prompt-engineering-patterns
Clone the repo
git clone --depth 1 https://github.com/RudyCity/superagent

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prompt-engineering-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/rudycity/superagent/prompt-engineering-patterns.svg)](https://agentmods.dev/skills/rudycity/superagent/prompt-engineering-patterns)
Your own site
<a href="https://agentmods.dev/skills/rudycity/superagent/prompt-engineering-patterns"><img src="https://agentmods.dev/badge/skills/rudycity/superagent/prompt-engineering-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,087 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.01087
Opus 5 $0.00037 $0.00544
Sonnet 5 $0.00015 $0.00217
Haiku 4.5 $0.00007 $0.00109

Measured 3d ago against content hash 3a3a8a20f008, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

prompt-engineering-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/optimize-prompt.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to prompt-engineering-patterns — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/prompt-engineering-patterns/SKILL.md · 145 lines

How it starts

The opening of the file, as written. The whole thing — 145 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prompt Engineering Patterns

Master advanced prompt engineering techniques to maximize LLM performance, reliability, and controllability.

When to Use This Skill

  • Designing complex prompts for production LLM applications
  • Optimizing prompt performance and consistency
  • Implementing structured reasoning patterns (chain-of-thought, tree-of-thought)
  • Building few-shot learning systems with dynamic example selection
  • Creating reusable prompt templates with variable interpolation
  • Debugging and refining prompts that produce inconsistent outputs
  • Implementing system prompts for specialized AI assistants
  • Using structured outputs (JSON mode) for reliable parsing

Core Capabilities

1. Few-Shot Learning

  • Example selection strategies (semantic similarity, diversity sampling)
  • Balancing example count with context window constraints
  • Constructing effective demonstrations with input-output pairs
  • Dynamic example retrieval from knowledge bases
  • Handling edge cases through strategic example selection

2. Chain-of-Thought Prompting

  • Step-by-step reasoning elicitation
  • Zero-shot CoT with "Let's think step by step"
  • Few-shot CoT with reasoning traces
  • Self-consistency techniques (sampling multiple reasoning paths)
  • Verification and validation steps

3. Structured Outputs

  • JSON mode for reliable parsing
  • Pydantic schema enforcement
  • Type-safe response handling
  • Error handling for malformed outputs

4. Prompt Optimization

  • Iterative refinement workflows
  • A/B testing prompt variations
  • Measuring prompt performance metrics (accuracy, consistency, latency)
  • Reducing token usage while maintaining quality
  • Handling edge cases and failure modes

5. Template Systems

  • Variable interpolation and formatting
  • Conditional prompt sections
  • Multi-turn conversation templates
  • Role-based prompt composition
  • Modular prompt components

6. System Prompt Design

  • Setting model behavior and constraints
  • Defining output formats and structure
  • Establishing role and expertise
  • Safety guidelines and content policies
  • Context setting and background information

Read the full file on GitHub · 145 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 145 lines · 74 tokens per session scan A 3a3a8a20f008

Subscribe to this mod's changes

prompt-engineering-patterns is a skill published in the GitHub repository RudyCity/superagent (20 stars, last pushed 2d ago), licensed MIT. It adds 74 tokens to every session and 1,087 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to prompt-engineering-patterns, differing in 6 lines, and is treated as a copy.

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