bit-optimization

A collection of techniques for making bit-level operations faster in succinct data structures, which store information compactly. It covers operations such as rank, select, popcount, and balanced-parentheses navigation.

In plain words
What is it for?
Use it when optimizing bit manipulation, lookup tables, rank or select indexes, popcount, or balanced-parentheses operations.
Why use it?
It helps reduce the time spent scanning individual bits when compact data structures are queried frequently.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/rust-works/succinctly/bit-optimization
Any agent
npx skills add rust-works/succinctly --skill bit-optimization
Clone the repo
git clone --depth 1 https://github.com/rust-works/succinctly

Made for: Claude Code, Codex.

Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,577 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00053 $0.02577
Opus 5 $0.00026 $0.01288
Sonnet 5 $0.00011 $0.00515
Haiku 4.5 $0.00005 $0.00258

Measured 2d ago against content hash c0020b3061e3, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

bit-optimization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/bit-optimization/SKILL.md · 262 lines

How it starts

The opening of the file, as written. The whole thing — 262 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bit-Level Optimization Patterns

Learnings from optimizing succinct data structure operations.

Comprehensive documentation: See docs/optimizations/ for full technique reference:

Byte-Level Lookup Tables

When to use: Scanning bits one-at-a-time is slow (64 iterations per word). Use 256-entry lookup tables to process 8 bits at once.

Pattern: Two-Level Lookup

// Precompute at compile time
const BYTE_MIN_EXCESS: [i8; 256] = { /* min prefix sum for each byte value */ };
const BYTE_TOTAL_EXCESS: [i8; 256] = { /* total excess (popcount*2 - 8) */ };
const BYTE_FIND_CLOSE: [[u8; 16]; 256] = { /* 2D: byte_value x initial_excess */ };

fn find_close_in_word_fast(word: u64, initial_excess: i32) -> Option<usize> {
    let bytes = word.to_le_bytes();
    let mut excess = initial_excess;

    for (i, &byte_val) in bytes.iter().enumerate() {
        // Level 1: Can the result be in this byte?
        let min_excess_in_byte = BYTE_MIN_EXCESS[byte_val as usize] as i32;
        if excess + min_excess_in_byte <= 0 {
            // Level 2: Find exact position within byte
            if excess <= 16 {
                let match_pos = BYTE_FIND_CLOSE[byte_val as usize][(excess - 1) as usize];
                return Some(i * 8 + match_pos as usize);
            }
            // Fallback for excess > 16: bit-by-bit scan of this byte only
        }
        excess += BYTE_TOTAL_EXCESS[byte_val as usize] as i32;
    }
    None
}

Key Insights

  1. Two-level lookup: First check if result is in this byte (fast), then find exact position
  2. Compile-time computation: Use const blocks for zero runtime overhead
  3. Hierarchical skip: Skip entire bytes/words when result can't be there
  4. Fallback for edge cases: Handle out-of-range lookup indices with bit scan

Read the full file on GitHub · 262 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 262 lines · 53 tokens per session scan A c0020b3061e3

Subscribe to this mod's changes

bit-optimization is a skill published in the GitHub repository rust-works/succinctly (51 stars, last pushed 2d ago), licensed MIT. It adds 53 tokens to every session and 2,577 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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