ui-styling

ui-styling is a skill for Claude Code, Codex from rylsherdamz-rgb/stellar-forge. It costs 90 tokens per session (2,313 once invoked), scanned A, a copy of ui-styling, MIT.

A user-interface styling skill for React-based projects. It combines shadcn/ui components, Tailwind CSS utilities, and canvas-based visual design.

In plain words
What is it for?
Use it to create or style forms, dialogs, tables, navigation, charts, command palettes, design systems, and mobile-friendly layouts.
Why use it?
It provides a consistent way to build responsive interfaces, accessible controls, themes, and visual designs.

Skill for Claude CodeCodex

Written for Claude Code: argument-hint in frontmatter. Also seen: installed under .agents/ (shared by several agents).

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python scripts/shadcn_add.py button card dialog.

Part of the stellar-forge plugin — 19 skills, 6 commands, 6 agents, 4 MCP servers shipped together

Good fit Use it to create or style forms, dialogs, tables, navigation, charts, command palettes, design systems, and mobile-friendly layouts.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/rylsherdamz-rgb/stellar-forge
agentmods
npx agentmods add skills/rylsherdamz-rgb/stellar-forge/ui-styling

Made for: Claude Code, Codex.

Or install stellar-forge, the plugin that ships this one along with the rest of its 19 skills, 6 commands, 6 agents, 4 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ui-styling

README.md
[![agentmods](https://agentmods.dev/badge/skills/rylsherdamz-rgb/stellar-forge/ui-styling/github.svg)](https://agentmods.dev/skills/rylsherdamz-rgb/stellar-forge/ui-styling)
Your own site
<a href="https://agentmods.dev/skills/rylsherdamz-rgb/stellar-forge/ui-styling"><img src="https://agentmods.dev/badge/skills/rylsherdamz-rgb/stellar-forge/ui-styling/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ui-styling

Your own site · 80×15
<a href="https://agentmods.dev/skills/rylsherdamz-rgb/stellar-forge/ui-styling"><img src="https://agentmods.dev/badge/skills/rylsherdamz-rgb/stellar-forge/ui-styling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,313 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.02313
Opus 5 $0.00045 $0.01156
Sonnet 5 $0.00018 $0.00463
Haiku 4.5 $0.00009 $0.00231

Measured 10d ago against content hash f8b6c3832d2a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ui-styling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to ui-styling — 4 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/ui-styling/SKILL.md · 325 lines

How it starts

The opening of the file, as written. The whole thing — 325 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI Styling Skill

Comprehensive skill for creating beautiful, accessible user interfaces combining shadcn/ui components, Tailwind CSS utility styling, and canvas-based visual design systems.

Reference

When to Use This Skill

Use when:

  • Building UI with React-based frameworks (Next.js, Vite, Remix, Astro)
  • Implementing accessible components (dialogs, forms, tables, navigation)
  • Styling with utility-first CSS approach
  • Creating responsive, mobile-first layouts
  • Implementing dark mode and theme customization
  • Building design systems with consistent tokens
  • Generating visual designs, posters, or brand materials
  • Rapid prototyping with immediate visual feedback
  • Adding complex UI patterns (data tables, charts, command palettes)

Core Stack

Component Layer: shadcn/ui

  • Pre-built accessible components via Radix UI primitives
  • Copy-paste distribution model (components live in your codebase)
  • TypeScript-first with full type safety
  • Composable primitives for complex UIs
  • CLI-based installation and management

Styling Layer: Tailwind CSS

  • Utility-first CSS framework
  • Build-time processing with zero runtime overhead
  • Mobile-first responsive design
  • Consistent design tokens (colors, spacing, typography)
  • Automatic dead code elimination

Visual Design Layer: Canvas

  • Museum-quality visual compositions
  • Philosophy-driven design approach
  • Sophisticated visual communication
  • Minimal text, maximum visual impact
  • Systematic patterns and refined aesthetics

Quick Start

Component + Styling Setup

Install shadcn/ui with Tailwind:

npx shadcn@latest init

CLI prompts for framework, TypeScript, paths, and theme preferences. This configures both shadcn/ui and Tailwind CSS.

Add components:

npx shadcn@latest add button card dialog form

Use components with utility styling:

import { Button } from "@/components/ui/button"
import { Card, CardHeader, CardTitle, CardContent } from "@/components/ui/card"

export function Dashboard() {
  return (
    <div className="container mx-auto p-6 grid gap-6 md:grid-cols-2 lg:grid-cols-3">
      <Card className="hover:shadow-lg transition-shadow">
        <CardHeader>
          <CardTitle className="text-2xl font-bold">Analytics</CardTitle>
        </CardHeader>
        <CardContent className="space-y-4">
          <p className="text-muted-foreground">View your metrics</p>
          <Button variant="default" className="w-full">
            View Details
          </Button>
        </CardContent>
      </Card>
    </div>
  )
}

Read the full file on GitHub · 325 lines

Files

What ships with it

60 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 325 lines · 90 tokens per session scan A f8b6c3832d2a

Subscribe to this mod's changes

ui-styling is a skill published in the GitHub repository rylsherdamz-rgb/stellar-forge (17 stars, last pushed today), licensed MIT. It adds 90 tokens to every session and 2,313 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to ui-styling, differing in 4 lines, and is treated as a copy.

Related

Other skills, from other repositories

frontend-ui-dark-ts

Build dark-themed React applications using Tailwind CSS with custom theming, glassmorphism effects, and Framer Motion animations. Use when creating dashboards, admin panels, or data-rich interfaces with a refined dark aesthetic.

microsoft/skills · 48 tokens

reveal-hover-effect

Build cursor-following spotlight reveals that expose a second aligned image through a soft radial mask. Use for hover-to-color, before-and-after, x-ray, material, texture, product-detail, and illustrated hero effects where a desaturated or embossed base image should remain visible while another treatment follows an…

MengTo/Skills · 66 tokens

animation-principles

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.

Owl-Listener/designer-skills · 59 tokens

refactoring-ui

Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent…

wondelai/skills · 132 tokens

aesthetic-audit

A commercial visual and user-experience review workflow for websites, product pages, landing pages, and visual assets. It examines clarity, hierarchy, spacing, typography, color, trust signals, conversion paths, and mobile behavior.

anymouschina/TapCanvas · 63 tokens

interface-craft

Raises the visual and interaction quality of an interface — layout, hierarchy, type, spacing, density, and the details that separate a considered product from a generic one. Use this when a screen works but looks unfinished or default, when a layout feels crowded or arbitrary, when a page has no clear focal point, or…

cbrock84/headcount · 79 tokens