webgl-gate-audit

webgl-gate-audit is a skill for Claude Code from saeedkolivand/ai-job-hunter-app. It costs 123 tokens per session (2,645 once invoked), scanned A, original, Apache-2.0.

A testing procedure for checking the stages of a scrolling WebGL website in a browser. It moves through nine scenes at exact animation positions and compares the results.

In plain words
What is it for?
It tests screenshots, repeatable scrubbing, frame rate in demanding scenes, draw-call counts, and the size of the delivered browser files.
Why use it?
It helps find animation frames that change unpredictably when users scrub, rewind, or revisit part of the page.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit It tests screenshots, repeatable scrubbing, frame rate in demanding scenes, draw-call counts, and the size of the delivered browser files.

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Install with agentmods
npx agentmods add skills/saeedkolivand/ai-job-hunter-app/webgl-gate-audit
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-gate-audit
Clone the repo
git clone --depth 1 https://github.com/saeedkolivand/ai-job-hunter-app

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for webgl-gate-audit

README.md
[![agentmods](https://agentmods.dev/badge/skills/saeedkolivand/ai-job-hunter-app/webgl-gate-audit/github.svg)](https://agentmods.dev/skills/saeedkolivand/ai-job-hunter-app/webgl-gate-audit)
Your own site
<a href="https://agentmods.dev/skills/saeedkolivand/ai-job-hunter-app/webgl-gate-audit"><img src="https://agentmods.dev/badge/skills/saeedkolivand/ai-job-hunter-app/webgl-gate-audit/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for webgl-gate-audit

Your own site · 80×15
<a href="https://agentmods.dev/skills/saeedkolivand/ai-job-hunter-app/webgl-gate-audit"><img src="https://agentmods.dev/badge/skills/saeedkolivand/ai-job-hunter-app/webgl-gate-audit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 123 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,645 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00123 $0.02645
Opus 5 $0.00062 $0.01323
Sonnet 5 $0.00025 $0.00529
Haiku 4.5 $0.00012 $0.00265

Measured 12d ago against content hash 3e55f86babbf, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

webgl-gate-audit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/dormant/skills/webgl-gate-audit/SKILL.md · 153 lines

How it starts

The opening of the file, as written. The whole thing — 153 lines — stays where its author put it; the contents beside it link to each section on GitHub.

apps/landing WebGL gate-audit procedures (TERMINAL VELOCITY)

The accessibility tree is blind to a canvas, so GL/canvas output is judged only via screenshots, console, and performance traces - never edit code from this skill, it audits rendered output only. Semantic-layer gates are the exception: copy parity, real crawlable anchors, no-GL fallback rendering, and canvas absence are DOM facts, not pixels, and REQUIRE DOM inspection (accessibility snapshot / eval querying the DOM / DevTools Elements panel), not screenshots - see Copy parity and Reduced-motion + no-GL fallback render below. Contract + numbers live in .claude/dormant/skills/webgl-standards/SKILL.md; experience decisions in docs/knowledge/decision-records/0016-terminal-velocity-scroll-film-landing.md.

Driving the page

Dev server: pnpm --filter @ajh/landing dev (http://localhost:3000). The film is canvas-only once GL mounts; DOM/accessibility snapshots see nothing but the hidden Semantic layer + a11y overlay.

Scroll = the playhead t in [0,1] over ~3,000 svh (a frozen pixel scroll-track computed once at mount, never a live vh unit - see webgl-standards). Drive it to a target T: window.scrollTo(0, (document.documentElement.scrollHeight - innerHeight) * T) then wait ~2 s for Lenis + scrub damping to settle before screenshotting. The 9 scenes use half-open playhead ranges [lo, hi) so adjacent scenes never overlap at a shared boundary (scene 8 alone is closed at both ends, [0.95, 1.00]) - matching webgl-standards' scroll map:

# Scene t range sample mid-scene T
0 Cold open [0.00, 0.05) 0.025
1 The canyon [0.05, 0.30) 0.175
2 The surface [0.30, 0.38) 0.340 (splash/VAT)
3 The deep [0.38, 0.52) 0.450
4 Blackout [0.52, 0.58) 0.550
5 The catch [0.58, 0.64) 0.610
6 The ascent [0.64, 0.85) 0.745 (ascent fold)
7 Dawn [0.85, 0.95) 0.900
8 Finale/credits [0.95, 1.00] 0.975

Read the full file on GitHub · 153 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 153 lines · 123 tokens per session scan A 3e55f86babbf

Subscribe to this mod's changes

webgl-gate-audit is a skill published in the GitHub repository saeedkolivand/ai-job-hunter-app (55 stars, last pushed yesterday), licensed Apache-2.0. It adds 123 tokens to every session and 2,645 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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