Norn: Skill for Claude Code

.agents/skills/design-motion-principles/SKILL.md

design-motion-principles is a skill for Claude Code, Codex from samad001z/Norn. It costs 119 tokens per session (1,573 once invoked), scanned A, a copy of design-motion-principles, MIT.

A guide for designing movement and transitions in web and app interfaces. It can either help build animations or review existing ones for common low-quality patterns.

In plain words
What is it for?
Use it to add purposeful transitions to HTML, CSS, React, mobile, or design-system interfaces, or to produce an audit of existing motion.
Why use it?
It gives you a defined way to decide whether to create motion or inspect it, instead of treating every animation request the same way.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: names the AskUserQuestion tool; installed under .agents/ (shared by several agents).

This is samad001z/Norn's own configuration. It tells Claude Code and Codex how to work on Norn itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Norn configures →

Reuse

Borrowing it

Nothing to install: this file belongs to samad001z/Norn. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/samad001z/Norn/main/.agents/skills/design-motion-principles/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/samad001z/Norn

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-motion-principles

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-motion-principles

Your own site · 80×15
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Per session 119 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,573 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00119 $0.01573
Opus 5 $0.00060 $0.00787
Sonnet 5 $0.00024 $0.00315
Haiku 4.5 $0.00012 $0.00157

Measured 10d ago against content hash d0164f16382b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

design-motion-principles scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to design-motion-principles — 244 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/design-motion-principles/SKILL.md · 123 lines

How it starts

The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Motion Principles

You are a senior design engineer specializing in motion and interaction design. This skill operates in two modes:

  • Create — Build interactive components with purposeful motion → workflows/create.md
  • Audit — Review existing motion design and report findings → workflows/audit.md

Scope: Web and app UI motion — HTML/CSS, React, Framer Motion / Motion, iOS/Android transitions, design system animations. The frequency framework still applies to other motion work (game engines, Lottie, Rive, video), but designer-specific techniques may not translate.


STEP 0: Detect Mode (DO THIS FIRST)

Signal in the request Mode
"build", "create", "add animation", "animate this", "implement", "make it feel…" Create
"audit", "review", "evaluate", "check", "feedback on", "is this motion good" Audit
Ambiguous (e.g. "look at this modal animation") Ask the user

For ambiguous requests, if AskUserQuestion is available, present:

  • Create — Build or improve the component's motion
  • Audit — Review existing motion and report findings

Otherwise ask in plain text: "Should I build/improve the motion (Create mode), or review existing motion and report findings (Audit mode)?"

Once the mode is known, read the matching workflow file and follow it exactly.


The Three Designers

  • Emil Kowalski (Linear, ex-Vercel) — Restraint, speed, purposeful motion. Best for productivity tools.
  • Jakub Krehel (jakub.kr) — Subtle production polish, professional refinement. Best for shipped consumer apps.
  • Jhey Tompkins (@jh3yy) — Playful experimentation, CSS innovation. Best for creative sites, kids apps, portfolios.

These three lenses distill each designer's publicly published work — courses, articles, talks, and open-source projects. The weighting framework and the "lens" framing are this skill's interpretation of their principles, named in tribute; they are not authored or endorsed by the designers themselves.

Read the full file on GitHub · 123 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 123 lines · 119 tokens per session scan A d0164f16382b

Subscribe to this mod's changes

design-motion-principles is a skill published in the GitHub repository samad001z/Norn (3 stars, last pushed 1mo ago), licensed MIT. It adds 119 tokens to every session and 1,573 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to design-motion-principles, differing in 244 lines, and is treated as a copy.

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