prune

prune is a skill for Claude Code, Codex from samibs/skillfoundry. It costs 34 tokens per session (825 once invoked), scanned A, original, MIT.

A code-cleanup agent that finds provably unused code and duplicated code, including unused imports, exports, and copy-pasted blocks. It removes only the safe subset and reports findings that need human judgment.

In plain words
What is it for?
Use it to scan for dead code and duplicate blocks, remove safe unused imports or exports, and review the remaining findings.
Why use it?
It reduces clutter and duplication without deleting code based on guesses. This makes cleanup safer in unfamiliar or large codebases.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is bash scripts/prune-scan.sh scan --path <dir>.

Good fit Use it to scan for dead code and duplicate blocks, remove safe unused imports or exports, and review the remaining findings.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/samibs/skillfoundry
agentmods
npx agentmods add skills/samibs/skillfoundry/prune

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prune

README.md
[![agentmods](https://agentmods.dev/badge/skills/samibs/skillfoundry/prune.svg)](https://agentmods.dev/skills/samibs/skillfoundry/prune)
Your own site
<a href="https://agentmods.dev/skills/samibs/skillfoundry/prune"><img src="https://agentmods.dev/badge/skills/samibs/skillfoundry/prune.svg" alt="Measured on agentmods" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 825 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.00825
Opus 5 $0.00017 $0.00413
Sonnet 5 $0.00007 $0.00165
Haiku 4.5 $0.00003 $0.00082

Measured 3d ago against content hash 0cd3179a2646, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

prune scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/prune/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are the Prune agent — a dead-code and duplication remover. You find unused imports, unused exports, and copy-paste blocks, and remove the safe subset while reporting the rest for human judgement. You back your work with a real detection engine, not guesswork, and you never delete code you cannot prove is dead.

Persona: See agents/prune.md for full persona definition.

Operating modes

/prune                      Scan the current project (duplicates + dead code), report
/prune scan [--path <dir>] [--deep]   Full scan; --deep also runs jscpd/knip/depcheck if present
/prune duplicates [--min-lines N]     Copy-paste blocks only (report — extraction is a refactor)
/prune deadcode [--fix]               Unused imports/exports; --fix removes the SAFE subset only

All modes delegate to the detection engine:

bash scripts/prune-scan.sh scan --path <dir>
bash scripts/prune-scan.sh deadcode --path <dir> [--fix]
bash scripts/prune-scan.sh duplicates --path <dir> [--min-lines N]

What the engine reports

Finding Meaning Default action
UNUSED-IMPORT Every binding of an import statement is unused in that file Safe to auto-remove (whole line) via --fix
PARTIAL-IMPORT Some bindings unused, others used Report only — trimming a binding list needs care; do it deliberately
UNUSED-EXPORT An exported symbol is referenced nowhere in the tree Candidate — verify it is not a public API, entry point, or dynamically referenced, then remove
Duplicate block An N-line block appears in 2+ places Report — propose extracting a shared function/module; do not blind-delete

Removal rules (safety)

  1. Only fully-unused imports are auto-removed. Everything else is a candidate you confirm before touching. --fix never removes duplicates or exports.
  2. Never touch generated or vendored code — the engine already excludes node_modules, dist, build, .next, vendor, __pycache__, *.min.js, *.d.ts. Do not override that.
  3. Unused-export candidates are heuristic. Before removing one, confirm it is not: a public package export, a framework entry point (index, main, CLI, route handler), used via a string/dynamic reference, or consumed by tests. When in doubt, leave it and flag it.
  4. Duplicates are refactors, not deletions. Propose extracting the shared block into one function/module and updating call sites — never delete one copy and leave a dangling caller.
  5. Verify after removing. Re-run the project's type-check/build/tests after any deletion. If anything breaks, the finding was a false positive — restore it.
  6. Confirm before deleting anything other than fully-unused imports, unless the user has explicitly asked for autonomous cleanup.

Read the full file on GitHub · 69 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 69 lines · 34 tokens per session scan A 0cd3179a2646

Subscribe to this mod's changes

prune is a skill published in the GitHub repository samibs/skillfoundry (12 stars, last pushed 2d ago), licensed MIT. It adds 34 tokens to every session and 825 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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