davinci-resolve-mcp is an MCP server that lets AI assistants control DaVinci Resolve Studio through its scripting API, including editing, media organization, rendering, grading, and other project tasks. It is for users who want agents to operate Resolve and inspect media through a local control panel. The catalogue entries support agent workflows for this Resolve integration.
Borrowing it
Nothing to install: this file belongs to samuelgursky/davinci-resolve-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/samuelgursky/davinci-resolve-mcp/main/.agents/skills/resolve-color/SKILL.mdgit clone --depth 1 https://github.com/samuelgursky/davinci-resolve-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/samuelgursky/davinci-resolve-mcp/resolve-color)<a href="https://agentmods.dev/skills/samuelgursky/davinci-resolve-mcp/resolve-color"><img src="https://agentmods.dev/badge/skills/samuelgursky/davinci-resolve-mcp/resolve-color/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/samuelgursky/davinci-resolve-mcp/resolve-color"><img src="https://agentmods.dev/badge/skills/samuelgursky/davinci-resolve-mcp/resolve-color.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00085 | $0.01971 |
| Opus 5 | $0.00043 | $0.00986 |
| Sonnet 5 | $0.00017 | $0.00394 |
| Haiku 4.5 | $0.00009 | $0.00197 |
Grade A, and why
resolve-color scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 133 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Resolve Color / Grade
Bridges color craft to this repo's tools. This skill does not duplicate the manuals — it tells you which one to open and the rules that cross both servers.
- Craft / taste —
docs/guides/color-decision-guide.md(project-owned color guidance and API boundaries). The globalcolorist/colorist-assistantskills add colorist philosophy; use them for how to see, not tool mechanics. - Live tool mechanics —
docs/kernels/color-grade-kernel.md(thetimeline_item_colorboundary layer). - Offline grade compute —
resolve-advanced/README.md→ thedrxgrading/QC catalog (the "Advanced (offline) server" section of the color kernel).
Two servers, one grade
| Job | Server | Tools |
|---|---|---|
| Drive a running Resolve | davinci-resolve (Python, live) |
timeline_item_color, graph, gallery_stills, color_group |
Compute a grade offline from frames, or read/write .drx/.drp grades with no Resolve open |
davinci-resolve-advanced (Node) |
drx, drp, project_db, provenance |
Division of labor: the advanced server computes a grade and writes an
apply-ready .drx; applying it is the live server's job
(timeline_item_color.safe_apply_drx). Node never drives Resolve.
What this build cannot do (check before you offer it)
The scripting API changes per patch release, so "Resolve 21" is not a usable
label. Read resolve_control get_version → build.unavailable_on_this_build
before offering a gated surface; check_version_support asks about one named
symbol. Gated in this domain:
| Surface | Needs | If absent |
|---|---|---|
TimelineItem.ResetAllNodeColors |
20.2 | Clear node colors one at a time via the graph node-color setter, or leave them |
An empty unavailable_on_this_build means nothing recorded is missing, not
that everything exists — most of the API has never been version-bisected. A
symbol with no gate returns unknown, which means probe it. Probe with
name in dir(obj), never bare hasattr: on a Resolve object hasattr returns
True for every name, real or invented, so it can only say yes.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago Changed · -1 lines 7b7816ac2b7e
- 12d ago First seen · 134 lines · 85 tokens per session scan A 39791469263c
resolve-color is a skill published in the GitHub repository samuelgursky/davinci-resolve-mcp (2,622 stars, last pushed yesterday), licensed MIT. It adds 85 tokens to every session and 1,971 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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