success-metrics

success-metrics is a skill for Claude Code from sananthanarayan/skilldrop. It costs 93 tokens per session (1,607 once invoked), scanned A, original, MIT.

A planning skill for deciding how a feature’s success will be measured before development begins. It defines a main outcome metric, supporting safeguards, required tracking events, and what to do if the target is missed.

In plain words
What is it for?
Use it when preparing a product requirement or feature plan that needs measurable targets, baselines, tracking, and a pre-agreed decision rule.
Why use it?
It prevents teams from building first and discovering later that success was vague or impossible to measure.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the skilldrop plugin — 51 skills, 4 agents shipped together

Good fit Use it when preparing a product requirement or feature plan that needs measurable targets, baselines, tracking, and a pre-agreed decision rule.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sananthanarayan/skilldrop/success-metrics
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sananthanarayan/skilldrop --skill success-metrics
Clone the repo
git clone --depth 1 https://github.com/sananthanarayan/skilldrop

Made for: Claude Code.

Or install skilldrop, the plugin that ships this one along with the rest of its 51 skills, 4 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for success-metrics

README.md
[![agentmods](https://agentmods.dev/badge/skills/sananthanarayan/skilldrop/success-metrics/github.svg)](https://agentmods.dev/skills/sananthanarayan/skilldrop/success-metrics)
Your own site
<a href="https://agentmods.dev/skills/sananthanarayan/skilldrop/success-metrics"><img src="https://agentmods.dev/badge/skills/sananthanarayan/skilldrop/success-metrics/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for success-metrics

Your own site · 80×15
<a href="https://agentmods.dev/skills/sananthanarayan/skilldrop/success-metrics"><img src="https://agentmods.dev/badge/skills/sananthanarayan/skilldrop/success-metrics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,607 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.01607
Opus 5 $0.00046 $0.00804
Sonnet 5 $0.00019 $0.00321
Haiku 4.5 $0.00009 $0.00161

Measured 9d ago against content hash d949f0c30873, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

success-metrics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/success-metrics/SKILL.md · 64 lines

How it starts

The opening of the file, as written. The whole thing — 64 lines — stays where its author put it; the contents beside it link to each section on GitHub.

success-metrics

Answers "how will we know it worked?" before build, when the answer can still change what gets built — and makes the measurement honest by pre-committing the decision rule, naming the counter-metric that catches gaming, and writing the instrumentation plan so launch day isn't the day someone discovers no event fires. Expands the one-line success criteria in a prd-draft into the full measurement design.

How to respond

  1. Extract the goal from the PRD, brief, or conversation. Ask at most 2 questions, spent on baseline ("what's the number today, and where does it live?") and decision authority ("who acts if the target is missed?"). No goal articulated yet → stop and route to prd-draft; metrics for an unstated goal measure noise. Non-interactive run (no user to ask): a stated-but-vague goal gets sharpened and tagged [assumption]; no goal at all → emit BLOCKED: need the feature's goal — never invent one.

  2. Pick exactly one primary metric. More than one primary means none — when they diverge, nobody pre-agreed which wins. The primary is an outcome the user experiences or the business banks, not an output the team ships. ✅ "Median support-ticket handle time" — ❌ "Number of dashboard features launched" — ❌ "Dashboard page views" (attention is not outcome). Every other contender becomes a secondary, guardrail, or gets cut.

  3. Give the primary its three numbers: baseline (today's value + source; if unknown, the first milestone of the plan is measuring it — a target without a baseline is a guess about a guess), target (the value that means "worked"), timeframe (when judged, plus the patience window — how long after launch before the data is trusted: novelty effects, weekly cycles, cohort maturity).

  4. Add leading indicators — 2–3 metrics that move within days and plausibly predict the primary, each with its causal sentence: ✅ "% of tickets where the agent opens the unified view — if agents don't adopt it, handle time can't drop". Leading indicators are for steering mid-flight; only the primary decides success.

Read the full file on GitHub · 64 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 64 lines · 93 tokens per session scan A d949f0c30873

Subscribe to this mod's changes

success-metrics is a skill published in the GitHub repository sananthanarayan/skilldrop (2 stars, last pushed 26d ago), licensed MIT. It adds 93 tokens to every session and 1,607 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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