0.2-dinf-loop

0.2-dinf-loop is a skill for Claude Code from sancovp/dinf. It costs 25 tokens per session (266 once invoked), scanned A, a copy of dinf-loop, MIT.

A default workflow for a system called dinf, which searches for a suitable workflow, builds one if none fits, runs it, and records a graded note in a knowledge base.

In plain words
What is it for?
It is for framing tasks, searching and selecting workflows, constructing missing ones, executing them, and recording outcomes.
Why use it?
It gives agents a repeatable way to choose or construct a workflow and preserve the result for future use. The excerpt refers to command-line commands but does not explain their broader implementation.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Part of the dinf plugin — 26 skills shipped together

Good fit It is for framing tasks, searching and selecting workflows, constructing missing ones, executing them, and recording outcomes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sancovp/dinf/0.2-dinf-loop
View source ↗ sancovp/dinf
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sancovp/dinf --skill 0.2-dinf-loop
Clone the repo
git clone --depth 1 https://github.com/sancovp/dinf

Made for: Claude Code.

Or install dinf, the plugin that ships this one along with the rest of its 26 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for 0.2-dinf-loop

README.md
[![agentmods](https://agentmods.dev/badge/skills/sancovp/dinf/0.2-dinf-loop.svg)](https://agentmods.dev/skills/sancovp/dinf/0.2-dinf-loop)
Your own site
<a href="https://agentmods.dev/skills/sancovp/dinf/0.2-dinf-loop"><img src="https://agentmods.dev/badge/skills/sancovp/dinf/0.2-dinf-loop.svg" alt="Measured on agentmods" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 266 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.00266
Opus 5 $0.00013 $0.00133
Sonnet 5 $0.00005 $0.00053
Haiku 4.5 $0.00003 $0.00027

Measured 7d ago against content hash d74f24e66d00, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

0.2-dinf-loop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to dinf-loop — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

aios/dinf-loop/.claude/skills/0.2-dinf-loop/SKILL.md · 16 lines

What it actually says

This is your default workflow for dinf — the BanditChain. Walk it on every task; it is a flow, not a function.

  1. Task — frame what's being asked.
  2. Recall = Select (search → neural-match)chaincompiler gba search <this-dir> "<query>" (--scope <coord> to look only in your region; --newest for the latest versions). Read the hits and intuitively pick the best fit.
  3. Decide — a fit → exec it. Nothing fits → construct.
  4. Constructchaincompiler gba construct <this-dir> <name> "[Focus] ⇒ [Focus] ⇒ |Converge|" (gated + coord-addressed + re-indexed; follow the adding-a-skill discipline — place it, AIOS it).
  5. Execute — run the chosen/built chain.
  6. Reward — write a graded note to kb/. Your KB + tree ARE your policy.

(leaf — this is an actual skill.)

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 16 lines · 0 tokens per session scan A d74f24e66d00

Subscribe to this mod's changes

0.2-dinf-loop is a skill published in the GitHub repository sancovp/dinf (1 stars, last pushed 1mo ago), licensed MIT. It adds 25 tokens to every session and 266 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to dinf-loop, differing in 6 lines, and is treated as a copy.

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