poke-holes

poke-holes is a skill for Claude Code from sandsower/beislid. It costs 116 tokens per session (715 once invoked), scanned A, original, MIT.

An interview workflow for challenging an existing software plan, specification, or design. It asks detailed questions to find weak assumptions and unresolved decisions.

In plain words
What is it for?
Use it to stress-test a plan or design and reach shared understanding of what should be built.
Why use it?
It helps expose missing requirements, risks, and unclear choices before implementation begins.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the beislid plugin — 21 skills shipped together

Good fit Use it to stress-test a plan or design and reach shared understanding of what should be built.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sandsower/beislid/poke-holes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sandsower/beislid --skill poke-holes
Clone the repo
git clone --depth 1 https://github.com/sandsower/beislid

Made for: Claude Code.

Or install beislid, the plugin that ships this one along with the rest of its 21 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for poke-holes

README.md
[![agentmods](https://agentmods.dev/badge/skills/sandsower/beislid/poke-holes/github.svg)](https://agentmods.dev/skills/sandsower/beislid/poke-holes)
Your own site
<a href="https://agentmods.dev/skills/sandsower/beislid/poke-holes"><img src="https://agentmods.dev/badge/skills/sandsower/beislid/poke-holes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for poke-holes

Your own site · 80×15
<a href="https://agentmods.dev/skills/sandsower/beislid/poke-holes"><img src="https://agentmods.dev/badge/skills/sandsower/beislid/poke-holes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 116 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 715 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00116 $0.00715
Opus 5 $0.00058 $0.00358
Sonnet 5 $0.00023 $0.00143
Haiku 4.5 $0.00012 $0.00072

Measured 9d ago against content hash 1f98890187ab, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

poke-holes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/poke-holes/SKILL.md · 27 lines

What it actually says

Requires an existing plan, spec, or design to pressure-test. Not for extracting requirements from scratch — use spec for that.

Optional visual routing: only when repo-level beislid:visual_surfaces config exists and the effective poke-holes mode is active, load visual-surface-protocol.md; it mirrors canonical .beislid/visual-surface-protocol.md for copied installs. Use Lavish conservatively, only when a decision tree, branching tradeoff matrix, risk map, architecture/dependency diagram, or visual input control materially improves the stress test. Absent config or off must not mention or invoke Lavish.

Workflow signals

When workflow_signals is configured, use the best-effort CLI to expose semantic state:

  • At start/resume of interrogation, emit beislid workflow-signal emit working --skill poke-holes --phase interrogate.
  • If no existing plan/spec/design is available, emit beislid workflow-signal emit blocked --skill poke-holes --phase missing-input before asking the user to provide one or route to spec.
  • Before every interview question that needs the user's answer, emit beislid workflow-signal emit waiting --skill poke-holes --phase question.
  • When exploring the codebase to answer a question from evidence, emit beislid workflow-signal emit working --skill poke-holes --phase explore.
  • When shared understanding is reached and the stress-test is complete, emit beislid workflow-signal emit done --skill poke-holes --phase complete.

The command is safe to call even when unconfigured, outside tmux, or without tmux-glance; it no-ops rather than blocking the interview.

Interview me relentlessly about every aspect of this plan until we reach a shared understanding. Walk down each branch of the design tree, resolving dependencies between decisions one-by-one. For each question, provide your recommended answer.

If a question can be answered by exploring the codebase, explore the codebase instead.

When active visual routing is useful, apply the protocol at a concrete branch/decision/revision boundary, not for every interview turn. Respect suggest/prompt/auto exactly; unattended prompt mode falls back to Markdown/chat unless the run envelope already grants permission. The supplemental surface should use comparison, diagram, and input playbook guidance and include one typed BEISLID_VISUAL_FEEDBACK_V1 gate for workflow: poke-holes, action resolve_revise_or_choose_poke_holes, and decisions resolved, revise, or choose (choose requires selected_option). Copy accepted visual resolutions, revisions, or branch choices into the canonical Markdown/chat stress-test record before marking the check complete or routing back to the owning planning skill; visual controls never approve implementation by themselves.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 27 lines · 116 tokens per session scan A 1f98890187ab

Subscribe to this mod's changes

poke-holes is a skill published in the GitHub repository sandsower/beislid (10 stars, last pushed 10d ago), licensed MIT. It adds 116 tokens to every session and 715 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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