color-correction

color-correction is a skill for Claude Code, Codex from sandyup/comfyui-mcp. It costs 161 tokens per session (2,507 once invoked), scanned A, original, MIT.

A guide for measuring and correcting color in images and video with numeric image statistics, such as black and white levels, contrast, saturation, and color casts.

In plain words
What is it for?
Use it to inspect frames, diagnose clipping or flat contrast, choose a levels or contrast adjustment, and recheck the result.
Why use it?
It reduces guesswork when deciding why footage looks washed out or otherwise incorrect, and helps confirm whether a correction worked.

Skill for Claude CodeCodex

Part of the comfy plugin — 32 skills, 11 commands, 4 agents, 2 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/sandyup/comfyui-mcp/color-correction
Any agent
npx skills add sandyup/comfyui-mcp --skill color-correction
Clone the repo
git clone --depth 1 https://github.com/sandyup/comfyui-mcp

Made for: Claude Code, Codex.

Or install comfy, the plugin that ships this one along with the rest of its 32 skills, 11 commands, 4 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for color-correction

README.md
[![agentmods](https://agentmods.dev/badge/skills/sandyup/comfyui-mcp/color-correction.svg)](https://agentmods.dev/skills/sandyup/comfyui-mcp/color-correction)
Your own site
<a href="https://agentmods.dev/skills/sandyup/comfyui-mcp/color-correction"><img src="https://agentmods.dev/badge/skills/sandyup/comfyui-mcp/color-correction.svg" alt="Measured on agentmods" height="20"></a>
Per session 161 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,507 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00161 $0.02507
Opus 5 $0.00081 $0.01254
Sonnet 5 $0.00032 $0.00501
Haiku 4.5 $0.00016 $0.00251

Measured 5d ago against content hash bc05feb8773a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

color-correction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugin/skills/color-correction/SKILL.md · 189 lines

How it starts

The opening of the file, as written. The whole thing — 189 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Color Correction (measure, don't eyeball)

The core principle

You cannot reliably judge color from a storyboard / contact sheet. "Is it washed out?" flip-flops by eye, especially on AI-gen video. Make color measurable with the analyze_color MCP tool, read the numbers like a colorist reads scopes, then pick the fix the data points to — and re-measure to confirm. The whole skill is this loop:

extract a frame ─► analyze_color ─► read black/white points + contrast + saturation
       ▲                                          │
       │                                          ▼
   re-measure  ◄──── apply fix (levels / contrast / match) ◄── diagnose from the numbers

Origin: on a WAN-Animate render we argued for many turns over whether the clip was "washed out." The instant we measured it, the answer was unambiguous and the correct fix (a contrast stretch, NOT the color-match nodes we'd been adding) fell straight out.


The analyze_color tool

Read-only. Source = asset_id, a ComfyUI output ref (filename/subfolder/type), or an image path (absolute, or under the output dir). It returns per-image stats + heuristic flags + a one-line verdict, and (optional) an overlaid R/G/B/luma histogram PNG.

analyze_color({ filename: "render_00007_.png" })                 # absolute numbers
analyze_color({ path: "frame.png", reference_path: "src.jpg" })  # + shot-match deltas
analyze_color({ filename: "x.png", histogram: true })            # + histogram image

Videos: analyze_color is image-only (no ffmpeg dep). Extract a frame first with the ComfyUI venv's cv2:

"<comfy-venv>/python" -c "import cv2; c=cv2.VideoCapture(r'IN.mp4'); n=int(c.get(7)); \
  c.set(1, n//2); _,f=c.read(); cv2.imwrite(r'frame.png', f)"

(grab the middle frame, or frame 0; for window-drift checks grab a frame from each window.)

What the numbers mean (8-bit)

Field Reads like a scope Healthy-ish
luma.blackPoint (1st pct) where shadows bottom out ~0–16 (lifted if >16)
luma.whitePoint (99th pct) where highlights top out ~240–255 (dim if <235)
luma.contrast (std) overall punch ~45+ (flat if <45)
luma.dynamicRange white−black wide is good
saturation.meanSaturation (HSV S) vectorscope spread ~0.25+ (dull if <0.22)
channels.{r,g,b}Mean + castHint RGB parade / white balance spread <~12 = neutral
luma.clippedHighPct/LowPct blown / crushed pixels keep low (<~2%)

Read the full file on GitHub · 189 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 189 lines · 161 tokens per session scan A bc05feb8773a

Subscribe to this mod's changes

color-correction is a skill published in the GitHub repository sandyup/comfyui-mcp (1 stars, last pushed 1mo ago), licensed MIT. It adds 161 tokens to every session and 2,507 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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