design-engineer-mindset

design-engineer-mindset is a skill for Claude Code, Codex from sanky369/vibe-building-skills. It costs 145 tokens per session (1,994 once invoked), scanned A, original, MIT.

A design-to-code implementation guide for matching a mockup, specification, screenshot, or description closely in a browser. It covers exact visual values and smooth browser-friendly animations.

In plain words
What is it for?
Use it to build a frontend from a design, fix visual differences, turn design values into code tokens, or improve animation smoothness. It produces the implementation and a report describing how closely it matches the design.
Why use it?
It reduces the gap between a design and the finished interface. It also helps identify and correct animation problems such as unnecessary layout work and stuttering.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build a frontend from a design, fix visual differences, turn design values into code tokens, or improve animation smoothness. It produces the implementation and a report describing how closely it matches the design.

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Install with agentmods
npx agentmods add skills/sanky369/vibe-building-skills/design-engineer-mindset
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sanky369/vibe-building-skills --skill design-engineer-mindset
Clone the repo
git clone --depth 1 https://github.com/sanky369/vibe-building-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-engineer-mindset

README.md
[![agentmods](https://agentmods.dev/badge/skills/sanky369/vibe-building-skills/design-engineer-mindset/github.svg)](https://agentmods.dev/skills/sanky369/vibe-building-skills/design-engineer-mindset)
Your own site
<a href="https://agentmods.dev/skills/sanky369/vibe-building-skills/design-engineer-mindset"><img src="https://agentmods.dev/badge/skills/sanky369/vibe-building-skills/design-engineer-mindset/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-engineer-mindset

Your own site · 80×15
<a href="https://agentmods.dev/skills/sanky369/vibe-building-skills/design-engineer-mindset"><img src="https://agentmods.dev/badge/skills/sanky369/vibe-building-skills/design-engineer-mindset.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 145 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,994 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00145 $0.01994
Opus 5 $0.00072 $0.00997
Sonnet 5 $0.00029 $0.00399
Haiku 4.5 $0.00015 $0.00199

Measured 12d ago against content hash 06ef73c7246b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

design-engineer-mindset scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/frontend-design/design-engineer-mindset/SKILL.md · 112 lines

How it starts

The opening of the file, as written. The whole thing — 112 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Engineer Mindset

Close the gap between what was designed and what ships: implement designs exactly — real values, real timing, real physics — while treating the browser's rendering pipeline as part of the design material. The prime directive: fidelity is non-negotiable and measurable. "Approximately the mockup" is a bug; every deviation is either justified in writing or fixed. Deliver the implementation plus a fidelity report; never eyeball-and-ship.

When to use / when not to

Use for: design-to-code implementation, closing design/implementation drift, setting up design tokens as code, fixing stuttering animations at the rendering level (layout thrashing, non-compositor properties), frame-budget work.

Hand off instead when the real need is:

  • Choosing durations/easings and motion vocabulary → skills/frontend-design/interaction-physics (that skill decides the spec; this one implements it faithfully and keeps it at 60fps)
  • Network/perceived latency, Core Web Vitals → skills/frontend-design/performance-optimization
  • Structuring the components you're about to build → skills/frontend-design/component-architecture
  • Inventing the design itself (no mockup exists) → skills/frontend-design/design-foundation and the visual-layer skills

Step 0 — Inspect design and codebase, then ask only what's left

  1. Extract exact values from the design source: spacing, sizes, radii, colors, shadows, type styles, animation durations/easings. If it's a Figma link and Figma tooling is available, pull real values; from a screenshot, measure and mark measured values as approximations in the fidelity report.
  2. Inspect the code side: existing token system (CSS variables, Tailwind theme, styled-system)? Map every design value to an existing token first; list values with no token as either new tokens or spec deviations to raise.
  3. Detect the design's underlying system: are spacings multiples of 8 (or 4)? A consistent elevation scale? Duration pattern? Implementing the system beats transcribing pixel values.
  4. Check rendering hygiene of code you'll touch: grep for animations on width/height/top/left/margin, interleaved DOM reads/writes in handlers, scroll handlers doing layout reads.

Read the full file on GitHub · 112 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 112 lines · 145 tokens per session scan A 06ef73c7246b

Subscribe to this mod's changes

design-engineer-mindset is a skill published in the GitHub repository sanky369/vibe-building-skills (30 stars, last pushed 2mo ago), licensed MIT. It adds 145 tokens to every session and 1,994 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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