competition-template-render-path

competition-template-render-path is a skill for Codex from Saprophytic-seattle561/reverse-skill. It costs 111 tokens per session (657 once invoked), scanned A, a copy of competition-template-render-path, MIT.

A specialized workflow for capture-the-flag challenges involving server-side rendering, where a server creates the initial page, plus the data passed to the browser for hydration, where client code takes over.

In plain words
What is it for?
Use it to trace routes, loaders, templates, host and tenant switches, preview controls, response HTML, hydration data, server-only values, and matching success and failure requests.
Why use it?
It shows whether access checks are applied consistently in route loading, page rendering, and browser handoff. This helps find differences between what a page displays and what its handler protects.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: $skill-name invocation.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/saprophytic-seattle561/reverse-skill/competition-template-render-path
Any agent
npx skills add Saprophytic-seattle561/reverse-skill --skill competition-template-render-path
Clone the repo
git clone --depth 1 https://github.com/Saprophytic-seattle561/reverse-skill

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for competition-template-render-path

README.md
[![agentmods](https://agentmods.dev/badge/skills/saprophytic-seattle561/reverse-skill/competition-template-render-path.svg)](https://agentmods.dev/skills/saprophytic-seattle561/reverse-skill/competition-template-render-path)
Your own site
<a href="https://agentmods.dev/skills/saprophytic-seattle561/reverse-skill/competition-template-render-path"><img src="https://agentmods.dev/badge/skills/saprophytic-seattle561/reverse-skill/competition-template-render-path.svg" alt="Measured on agentmods" height="20"></a>
Per session 111 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 657 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.00657
Opus 5 $0.00056 $0.00329
Sonnet 5 $0.00022 $0.00131
Haiku 4.5 $0.00011 $0.00066

Measured 6d ago against content hash 0bf311c5e7e5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

competition-template-render-path scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to competition-template-render-path — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

CTF-Sandbox-Orchestrator/competition-template-render-path/SKILL.md · 51 lines

How it starts

The opening of the file, as written. The whole thing — 51 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Competition Template Render Path

Use this skill only as a downstream specialization after $ctf-sandbox-orchestrator is already active and has established sandbox assumptions, node ownership, and evidence priorities. If that has not happened yet, return to $ctf-sandbox-orchestrator first.

Use this skill when the decisive bug or artifact lives in route resolution, server render context, template data, or hydration handoff rather than in a plain JSON API alone.

Reply in Simplified Chinese unless the user explicitly requests English.

Quick Start

  1. Map the render chain in order: route resolution, loader or data fetch, template or component context, response HTML, hydration payload, and client takeover.
  2. Record host, route params, preview toggles, tenant or host switches, and server-only variables before mutating anything.
  3. Compare template gating with loader or handler enforcement.
  4. Preserve one successful render and one failing render path with the smallest delta.
  5. Reproduce the smallest request-to-render branch that proves the decisive behavior.

Workflow

1. Map Route To Render Context

  • Record host, path, route match, loader, template, layout, hydration blob, and client boot chunk for the active view.
  • Note whether the response is SSR HTML, static HTML plus hydration, edge-rendered content, or a template fragment used by another route.
  • Keep server-only context and client-visible context separate.

2. Trace Template And Enforcement Boundaries

  • Show where permissions, feature flags, preview state, tenant selection, or host-based switches are applied.
  • Compare template-level gating, loader-level gating, and backend handler enforcement instead of trusting any one layer.
  • Record hidden fields, inline data, hydration JSON, meta tags, or alternate partials that expose the decisive branch.

3. Reduce To The Decisive Render Path

  • Compress the result to the smallest sequence: request -> route match -> loader or template context -> rendered output or hidden data -> resulting effect.
  • State clearly whether the decisive weakness lives in route selection, template context construction, server-client hydration handoff, or mismatched enforcement between render and handler.
  • If the task becomes mostly emitted bundle recovery or source map reconstruction, hand off to the tighter bundle skill.

Read the full file on GitHub · 51 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 51 lines · 111 tokens per session scan A 0bf311c5e7e5

Subscribe to this mod's changes

competition-template-render-path is a skill published in the GitHub repository Saprophytic-seattle561/reverse-skill (1 stars, last pushed 2d ago), licensed MIT. It adds 111 tokens to every session and 657 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to competition-template-render-path, differing in 0 lines, and is treated as a copy.

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