Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/saranambiar/hyperframes-video-agent-skills/hyperframes-scene-buildernpx skills add saranambiar/hyperframes-video-agent-skills --skill hyperframes-scene-buildergit clone --depth 1 https://github.com/saranambiar/hyperframes-video-agent-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/saranambiar/hyperframes-video-agent-skills/hyperframes-scene-builder)<a href="https://agentmods.dev/skills/saranambiar/hyperframes-video-agent-skills/hyperframes-scene-builder"><img src="https://agentmods.dev/badge/skills/saranambiar/hyperframes-video-agent-skills/hyperframes-scene-builder.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00062 | $0.01213 |
| Opus 5 | $0.00031 | $0.00607 |
| Sonnet 5 | $0.00012 | $0.00243 |
| Haiku 4.5 | $0.00006 | $0.00121 |
Grade A, and why
hyperframes-scene-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.
HyperFrames Scene Builder
Use this skill when implementing or revising a HyperFrames scene. This skill assumes HyperFrames is the render engine and the scene source is HTML/CSS/JS.
Project Conventions
Prefer this layout for video projects:
compositions/
renders/
assets/
snapshots/
assembly/
captions/
tools/
Use one composition per meaningful scene or reusable sub-scene. Keep files small enough to inspect and diff.
Composition Rules
- Define an explicit composition root with
data-composition-id,data-width,data-height, and timing metadata where the project uses it. - Register GSAP timelines under the matching composition ID.
- Scope selectors to the composition root when scenes are nested.
- Avoid global selectors that can mutate other sub-compositions.
- Prefer reusable HTML/CSS components for repeated cards, labels, charts, rings, logo rows, and panels.
- Keep media paths relative to the composition project.
GSAP Timeline Rules
- Use paused timelines for deterministic seekable animation.
- Place important moments at named labels or exact seconds.
- Use
setfor initial state. - Use
fromTowhen CSS transforms already exist. - Avoid accidental opacity-only transitions when the request asks for physical or material motion.
- Avoid bounce/rebound unless the user explicitly asks for it.
- Keep final frame stable enough for proof extraction.
Render Loop
Typical commands:
npx hyperframes preview
npx hyperframes lint
npx hyperframes render --composition compositions/scene-name.html --output renders/scene-name.mp4 --fps 24 --quality draft --workers 2
Use higher FPS or quality only when the scene is approved or when testing frame-rate-specific motion.
Visual QA
After rendering:
- Extract first-frame, key-beat, and final-frame PNGs.
- Compare reference-image scenes against the final frame, not only the opening frame.
- Check text fit at desktop/video resolution.
- Check that hidden duplicated frames in following scenes are updated.
- Check theme colors in CSS, SVG fills/strokes, and inline styles.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 180 lines · 62 tokens per session scan A b72ff2c38917
hyperframes-scene-builder is a skill published in the GitHub repository saranambiar/hyperframes-video-agent-skills (47 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 62 tokens to every session and 1,213 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
general-video
Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated…
media-ingest
Ingest video, audio, PDF, book, screenshot, and GitHub repo content into the brain. Multi-format handling with entity extraction and backlink propagation. Covers video-ingest, youtube-ingest, and book-ingest subtypes.
diagnostic-stem-delivery
Audio production with diagnostic analysis, timecode parsing from documents, and verified export workflow.
chengfeng-cut
剪辑中文口播原素材:逐词转录、词典修字出修字表、五轮扫描找口误与重复、汇总表与重复句子表、打开 Studio 让用户复核、复盘沉淀用户偏好与词典。只产出一份已复核的删词账本,不切媒体、不做字幕、不做分镜动画。用户说剪口播、处理口误、生成口播基础素材、继续剪口播,或确认卡回传 action=returncutreview 时使用。不要用于执行物理剪切、导出剪后视频、单独安装、单独打开工作台或口播分镜成片。.
chengfeng-check-updates
剪辑环境的唯一管理者:就绪检查(skills 是否最新 → Runtime 是否配套)、Skills 更新激活、Runtime 安装与体检。用户说检查更新、安装剪辑环境、装播放器、检查剪辑环境、剪辑环境就绪了吗、配置转录凭证时使用;业务 Skill(剪口播/字幕/画面/导出)第 0 步也引用本 Skill 的就绪检查。不用于剪辑、字幕、画面、导出本身或项目数据迁移。.
infographic-template-updater
Update template catalogs and UI prompts after adding new infographic templates (src/templates/.ts), including SKILL.md template list, site gallery template mappings, and the AIPlayground prompt list.