Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add SaschaBrunnerCH/arcgis-maps-sdk-js-ai-context --skill arcgis-custom-renderinggit clone --depth 1 https://github.com/SaschaBrunnerCH/arcgis-maps-sdk-js-ai-contextWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/saschabrunnerch/arcgis-maps-sdk-js-ai-context/arcgis-custom-rendering)<a href="https://agentmods.dev/skills/saschabrunnerch/arcgis-maps-sdk-js-ai-context/arcgis-custom-rendering"><img src="https://agentmods.dev/badge/skills/saschabrunnerch/arcgis-maps-sdk-js-ai-context/arcgis-custom-rendering/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/saschabrunnerch/arcgis-maps-sdk-js-ai-context/arcgis-custom-rendering"><img src="https://agentmods.dev/badge/skills/saschabrunnerch/arcgis-maps-sdk-js-ai-context/arcgis-custom-rendering.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00049 | $0.03613 |
| Opus 5 | $0.00024 | $0.01806 |
| Sonnet 5 | $0.00010 | $0.00723 |
| Haiku 4.5 | $0.00005 | $0.00361 |
Grade A, and why
arcgis-custom-rendering scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 499 lines — stays where its author put it; the contents beside it link to each section on GitHub.
ArcGIS Custom Rendering
Use this skill for creating custom layers, WebGL rendering in 2D/3D, custom tile sources, and post-processing effects in SceneView.
Import Patterns
ESM (npm)
// 3D custom rendering
import RenderNode from "@arcgis/core/views/3d/webgl/RenderNode.js";
// 2D custom rendering
import BaseLayerView2D from "@arcgis/core/views/2d/layers/BaseLayerView2D.js";
import BaseLayerViewGL2D from "@arcgis/core/views/2d/layers/BaseLayerViewGL2D.js";
// Custom layer bases
import BaseTileLayer from "@arcgis/core/layers/BaseTileLayer.js";
import BaseDynamicLayer from "@arcgis/core/layers/BaseDynamicLayer.js";
import BaseElevationLayer from "@arcgis/core/layers/BaseElevationLayer.js";
import Layer from "@arcgis/core/layers/Layer.js";
// Utilities
import esriRequest from "@arcgis/core/request.js";
import Color from "@arcgis/core/Color.js";
CDN (dynamic import)
const RenderNode = await $arcgis.import(
"@arcgis/core/views/3d/webgl/RenderNode.js",
);
const BaseTileLayer = await $arcgis.import(
"@arcgis/core/layers/BaseTileLayer.js",
);
const BaseLayerViewGL2D = await $arcgis.import(
"@arcgis/core/views/2d/layers/BaseLayerViewGL2D.js",
);
Custom Rendering Summary
| Class | 2D | 3D | Typical Use |
|---|---|---|---|
RenderNode |
— | Yes | Post-processing effects in SceneView |
BaseLayerView2D |
Yes | — | Custom 2D canvas rendering |
BaseLayerViewGL2D |
Yes | — | WebGL-accelerated 2D rendering |
BaseTileLayer |
Yes | Yes | Custom tile sources and processing |
BaseDynamicLayer |
Yes | Yes | On-demand dynamic rendering |
BaseElevationLayer |
— | Yes | Custom elevation/terrain data |
RenderNode (3D Post-Processing)
RenderNode creates custom rendering passes in SceneView's WebGL 2 pipeline.
Basic RenderNode
const LuminanceRenderNode = RenderNode.createSubclass({
constructor() {
this.consumes = { required: ["composite-color"] };
this.produces = "composite-color";
},
render(inputs) {
const input = inputs.find(({ name }) => name === "composite-color");
const colorTexture = input.getTexture();
const output = this.acquireOutputFramebuffer();
const gl = this.gl;
gl.useProgram(this.program);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_2D, colorTexture);
gl.uniform1i(this.texLocation, 0);
gl.bindVertexArray(this.vao);
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
// Preserve depth from input
output.attachDepth(input.getAttachment(gl.DEPTH_STENCIL_ATTACHMENT));
return output;
},
destroy() {
if (this.program) this.gl?.deleteProgram(this.program);
if (this.vao) this.gl?.deleteVertexArray(this.vao);
},
});
// Add to SceneView
const view = new SceneView({ container: "viewDiv", map });
view.when(() => {
new LuminanceRenderNode({ view });
});
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 499 lines · 49 tokens per session scan A 6af18f54373d
arcgis-custom-rendering is a skill published in the GitHub repository SaschaBrunnerCH/arcgis-maps-sdk-js-ai-context (22 stars, last pushed 5mo ago), licensed MIT. It adds 49 tokens to every session and 3,613 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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