refactoring

refactoring is a skill for Claude Code, Codex from saski/arnesto. It costs 27 tokens per session (619 once invoked), scanned A, a copy of refactoring, Unlicense.

A process for improving existing production code by making it clearer and simpler without changing what it does.

In plain words
What is it for?
It is for removing dead code, improving names and structure, simplifying implementations, and checking that tests still pass.
Why use it?
It helps reduce messy or overly complex code while keeping the existing test behaviour as a safeguard.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit It is for removing dead code, improving names and structure, simplifying implementations, and checking that tests still pass.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/saski/arnesto/refactoring
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add saski/arnesto --skill refactoring
Clone the repo
git clone --depth 1 https://github.com/saski/arnesto

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for refactoring

README.md
[![agentmods](https://agentmods.dev/badge/skills/saski/arnesto/refactoring/github.svg)](https://agentmods.dev/skills/saski/arnesto/refactoring)
Your own site
<a href="https://agentmods.dev/skills/saski/arnesto/refactoring"><img src="https://agentmods.dev/badge/skills/saski/arnesto/refactoring/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for refactoring

Your own site · 80×15
<a href="https://agentmods.dev/skills/saski/arnesto/refactoring"><img src="https://agentmods.dev/badge/skills/saski/arnesto/refactoring.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 619 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00619
Opus 5.5 $0.00011 $0.00248
Sonnet 5.5 $0.00005 $0.00124
Haiku 4.5 $0.00003 $0.00062

Measured 1mo ago against content hash 4dc334cb64da, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

refactoring scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to refactoring — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/refactoring/SKILL.md · 85 lines

How it starts

The opening of the file, as written. The whole thing — 85 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Refactoring Production Code

STARTER_CHARACTER = 🟣

When starting, announce: "🟣 Using REFACTORING skill".

Work autonomously as much as possible. Start with the simplest thing or file and proceed to the more complex ones.

Stages

  1. Prep
  2. Main Refactoring
  3. Final Evaluation
  4. Summary

Test Code Policy

Do not change test code during refactoring, except:

  • Renames that follow production code renames (imports, function calls)
  • Import path updates if something moved

Never change test assertions, test data, or test logic.

1. Prep

  • Determine scope: use specified files, or identify related files (imports, shared functionality), or ask user
  • Add files in scope to todo list
  • Find or create ./test.sh, verify all tests pass
  • Remove comments from files in scope (commit per file)

2. Main Refactoring

Code Style

Prefer self-explanatory, readable code over comments.

  • Use functional helper methods for clarity
  • Remove dead code
  • Extract paragraphs into methods
  • Use better variable names
  • Remove unused imports
  • Remove unhelpful local variables
  • Look for opportunities to simplify
  • Use domain language - name things for what they ARE, not how they're implemented
  • Keep consistent abstraction levels within methods

Process

For each refactor:

  1. Ensure all tests pass
  2. Choose and perform the simplest possible refactoring (one at a time)
  3. Ensure all tests pass after the change
  4. Commit each successful refactor with the message format: "- r " (the message must include the "- r" prefix) Prefer small granular commits. If applying the same refactoring pattern to multiple locations, change one location at a time and commit each separately.
  5. Provide a status update after each refactor

3. Final Evaluation

When you see no more obvious refactoring opportunities, say "🔍 Entering final evaluation."

Shift focus: you've been implementing. Now become a critic. Your job is to find problems, not produce code.

Re-read Code Style guidelines. Look at each file in scope. Consider blind spots - what improvements haven't we even considered that would make the code better, easier, more maintainable?

Read the full file on GitHub · 85 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 85 lines · 27 tokens per session scan A 4dc334cb64da

Subscribe to this mod's changes

refactoring is a skill published in the GitHub repository saski/arnesto (6 stars, last pushed 5d ago), licensed Unlicense. It adds 27 tokens to every session and 619 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to refactoring, differing in 0 lines, and is treated as a copy.

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