Agent-HTML: Skill for Claude Code

.agents/skills/shadcn/SKILL.md

shadcn is a skill for Claude Code, Codex from Sayhi-bzb/Agent-HTML. It costs 90 tokens per session (4,591 once invoked), scanned A, a copy of shadcn, Apache-2.0.

A guide for using shadcn/ui, a collection of interface components that are added as editable source code to a project. It covers projects configured with `components.json` and several web and mobile frameworks.

In plain words
What is it for?
Use it to add, search, style, compose, debug, and fix shadcn/ui components such as tabs, cards, forms, dashboards, charts, and tables.
Why use it?
It helps developers find and reuse existing components, apply their built-in styles, and keep interface colors and patterns consistent instead of creating every control from scratch.

Skill for Claude CodeCodex

Written for Claude Code and Codex: allowed-tools in frontmatter, but also agents/openai.yaml present. Also seen: installed under .agents/ (shared by several agents).

This is Sayhi-bzb/Agent-HTML's own configuration. It tells Claude Code and Codex how to work on Agent-HTML itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Agent-HTML configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Sayhi-bzb/Agent-HTML. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Sayhi-bzb/Agent-HTML/main/.agents/skills/shadcn/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Sayhi-bzb/Agent-HTML

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for shadcn

README.md
[![agentmods](https://agentmods.dev/badge/skills/sayhi-bzb/agent-html/shadcn/github.svg)](https://agentmods.dev/skills/sayhi-bzb/agent-html/shadcn)
Your own site
<a href="https://agentmods.dev/skills/sayhi-bzb/agent-html/shadcn"><img src="https://agentmods.dev/badge/skills/sayhi-bzb/agent-html/shadcn/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for shadcn

Your own site · 80×15
<a href="https://agentmods.dev/skills/sayhi-bzb/agent-html/shadcn"><img src="https://agentmods.dev/badge/skills/sayhi-bzb/agent-html/shadcn.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,591 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.04591
Opus 5 $0.00045 $0.02295
Sonnet 5 $0.00018 $0.00918
Haiku 4.5 $0.00009 $0.00459

Measured 9d ago against content hash f77b41ea46a9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

shadcn scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to shadcn — 18 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/shadcn/SKILL.md · 266 lines

How it starts

The opening of the file, as written. The whole thing — 266 lines — stays where its author put it; the contents beside it link to each section on GitHub.

shadcn/ui

A framework for building ui, components and design systems. Components are added as source code to the user's project via the CLI.

IMPORTANT: Run all CLI commands using the project's package runner: npx shadcn@latest, pnpm dlx shadcn@latest, or bunx --bun shadcn@latest — based on the project's packageManager. Examples below use npx shadcn@latest but substitute the correct runner for the project.

Current Project Context

!`npx shadcn@latest info --json`

The JSON above contains the project config and installed components. Use npx shadcn@latest docs <component> to get documentation and example URLs for any component.

Principles

  1. Use existing components first. Use npx shadcn@latest search to check registries before writing custom UI. Check community registries too.
  2. Compose, don't reinvent. Settings page = Tabs + Card + form controls. Dashboard = Sidebar + Card + Chart + Table.
  3. Use built-in variants before custom styles. variant="outline", size="sm", etc.
  4. Use semantic colors. bg-primary, text-muted-foreground — never raw values like bg-blue-500.

Critical Rules

These rules are always enforced. Each links to a file with Incorrect/Correct code pairs.

Styling & Tailwind → styling.md

  • className for layout, not styling. Never override component colors or typography.
  • No space-x-* or space-y-*. Use flex with gap-*. For vertical stacks, flex flex-col gap-*.
  • Use size-* when width and height are equal. size-10 not w-10 h-10.
  • Use truncate shorthand. Not overflow-hidden text-ellipsis whitespace-nowrap.
  • No manual dark: color overrides. Use semantic tokens (bg-background, text-muted-foreground).
  • Use cn() for conditional classes. Don't write manual template literal ternaries.
  • No manual z-index on overlay components. Dialog, Sheet, Popover, etc. handle their own stacking.

Forms & Inputs → forms.md

Read the full file on GitHub · 266 lines

Files

What ships with it

13 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 266 lines · 90 tokens per session scan A f77b41ea46a9

Subscribe to this mod's changes

shadcn is a skill published in the GitHub repository Sayhi-bzb/Agent-HTML (542 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 90 tokens to every session and 4,591 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to shadcn, differing in 18 lines, and is treated as a copy.

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