omx-product-team

omx-product-team is a skill for Claude Code, Codex from scalarian/oh-my-codex. It costs 26 tokens per session (347 once invoked), scanned A, original, MIT.

A durable workflow for coordinating multiple workers through task queues, ownership, handoffs, review gates, and resumable runtime state.

In plain words
What is it for?
Use it when work divides into separate slices, workers need assigned ownership, or execution must continue across sessions with status and inbox monitoring.
Why use it?
It keeps parallel work organised across longer sessions and prevents tasks from being silently marked complete without review.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when work divides into separate slices, workers need assigned ownership, or execution must continue across sessions with status and inbox monitoring.

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Install with agentmods
npx agentmods add skills/scalarian/oh-my-codex/team
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add scalarian/oh-my-codex --skill team
Clone the repo
git clone --depth 1 https://github.com/scalarian/oh-my-codex

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for omx-product-team

README.md
[![agentmods](https://agentmods.dev/badge/skills/scalarian/oh-my-codex/team.svg)](https://agentmods.dev/skills/scalarian/oh-my-codex/team)
Your own site
<a href="https://agentmods.dev/skills/scalarian/oh-my-codex/team"><img src="https://agentmods.dev/badge/skills/scalarian/oh-my-codex/team.svg" alt="Measured on agentmods" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 347 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.00347
Opus 5 $0.00013 $0.00173
Sonnet 5 $0.00005 $0.00069
Haiku 4.5 $0.00003 $0.00035

Measured 8d ago against content hash bd86110dddc9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

omx-product-team scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/omx-product/skills/team/SKILL.md · 44 lines

What it actually says

OMX Product Team

Purpose

Use this skill when the OMX plugin bundle is installed and the work needs durable orchestration rather than one-shot fanout. It is for queueing slices, assigning workers, collecting handoffs, and holding review state across sessions.

Use When

  • the work splits cleanly into multiple slices
  • workers need claims, leases, inbox messages, or review handoffs
  • the runtime must survive longer than one local reasoning burst

Do Not Use When

  • the task is serial and small
  • there is no real slice boundary
  • the review overhead would exceed the value of parallelism

Workflow

  1. Initialize runtime state with omx team init.
  2. Spawn or attach workers with omx team spawn <workerId>.
  3. Queue explicit slices with concrete outcomes.
  4. Claim tasks through worker ids, not ad-hoc ownership.
  5. Move finished work into review with a readable handoff note.
  6. Monitor health and drift:
    • omx team status
    • omx team inbox
    • omx team logs <workerId>
    • omx hud
  7. Resume or shut down intentionally with omx team resume or omx team shutdown.

Rules

  • no silent completions
  • no task goes straight from active to done without review
  • no shutdown while live work is still in progress unless aborting
  • if tmux is unavailable, treat degraded mode as a functional fallback, not proof of detached-worker behavior
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 44 lines · 26 tokens per session scan A bd86110dddc9

Subscribe to this mod's changes

omx-product-team is a skill published in the GitHub repository scalarian/oh-my-codex (73 stars, last pushed 5mo ago), licensed MIT. It adds 26 tokens to every session and 347 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.