3D & AR SDK for Android (Jetpack Compose + Filament), Apple (SwiftUI + RealityKit), Web, Flutter and React Native. Opens glTF/GLB, 3MF, STL, OBJ and PLY on Android and USDZ on Apple, at real size in AR. Assistant-ready: in-repo MCP server, AGENTS.md and llms.txt — no assistant-specific setup.
About the project
SceneView is a 3D and augmented-reality software development kit for building experiences across platforms such as Android, iOS, web, desktop, and Flutter. It provides platform-specific renderers through familiar UI frameworks, including Jetpack Compose and SwiftUI, and its catalogue add-ons include MCP servers, skills, instructions, settings, rules, and an agent for working with the SDK.
Build 3D and AR apps on Apple platforms (iOS, macOS, visionOS) with SceneViewSwift — the SwiftUI wrapper around RealityKit. Use whenever the user asks for "3D in SwiftUI", "AR with ARKit in SwiftUI", a model viewer for iOS, or any Apple-platform 3D/AR app where the dependency is the SceneViewSwift Swift Package from…
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originalApache-2.0
Build 3D and WebXR (AR/VR) experiences in the browser with SceneView for Web — Filament.js (WebGL2/WASM) wrapped in a Kotlin/JS DSL and a plain-JavaScript API on window.sceneview. Use whenever the user asks for "3D in the browser", "a web model viewer", "WebXR AR/VR", or any browser 3D/AR app where the dependency is…
★not rated 1.3k▲
+7
changed 3d agoASkillSpector: pass147 tokens
originalApache-2.0
Build 3D and AR apps with the SceneView SDK in Jetpack Compose, SwiftUI (iOS/macOS/visionOS via SceneViewSwift), Web (Filament.js), Flutter and React Native. Use whenever the user asks for "3D in Compose", "AR with ARCore in Compose", a model viewer, or any cross-platform 3D/AR app where the dependency is…
★not rated 1.3k▲
+7
changed 3d agoASkillSpector: pass156 tokens
originalApache-2.0