fix-bug

fix-bug is a skill for Claude Code from script-development/claude. It costs 188 tokens per session (4,763 once invoked), scanned A, original, no licence file.

A structured workflow for fixing software bugs. It covers investigating and reproducing the problem, documenting it, proposing a fix, getting approval, implementing the fix, and running a verification step.

In plain words
What is it for?
Use it to investigate, document, approve, implement, and verify a bug fix, including work recorded in docs/bugs/.
Why use it?
It keeps bug fixes traceable and prevents coding before the problem and proposed solution have been reviewed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the core-skills plugin — 15 skills, 1 agent shipped together

Good fit Use it to investigate, document, approve, implement, and verify a bug fix, including work recorded in docs/bugs/.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/script-development/claude/fix-bug
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add script-development/claude --skill fix-bug
Clone the repo
git clone --depth 1 https://github.com/script-development/claude

Made for: Claude Code.

Or install core-skills, the plugin that ships this one along with the rest of its 15 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fix-bug

README.md
[![agentmods](https://agentmods.dev/badge/skills/script-development/claude/fix-bug/github.svg)](https://agentmods.dev/skills/script-development/claude/fix-bug)
Your own site
<a href="https://agentmods.dev/skills/script-development/claude/fix-bug"><img src="https://agentmods.dev/badge/skills/script-development/claude/fix-bug/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fix-bug

Your own site · 80×15
<a href="https://agentmods.dev/skills/script-development/claude/fix-bug"><img src="https://agentmods.dev/badge/skills/script-development/claude/fix-bug.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 188 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,763 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00188 $0.04763
Opus 5.5 $0.00075 $0.01905
Sonnet 5.5 $0.00038 $0.00953
Haiku 4.5 $0.00019 $0.00476

Measured 20d ago against content hash c937588e41f2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

fix-bug scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/core-skills/skills/fix-bug/SKILL.md · 378 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 20d ago Changed · +2 lines c937588e41f2
  2. 23d ago Changed · +43 lines · +11 tokens per session e985acbbca58
  3. 25d ago Changed · +7 lines d89b6ee19098
  4. 1mo ago Changed · +86 lines · +12 tokens per session d89db8be1d74
  5. 1mo ago First seen · 240 lines · 165 tokens per session scan A a1ec7d70a2f4

Subscribe to this mod's changes

fix-bug is a skill published in the GitHub repository script-development/claude (3 stars, last pushed 2d ago), with no licence file. It adds 188 tokens to every session and 4,763 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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