skill-health-check

skill-health-check is a skill for Claude Code from sd0xdev/sd0x-harness. It costs 63 tokens per session (1,328 once invoked), scanned A, original, MIT.

A quality checker for coding-agent skills. It checks whether a skill is routed to the right requests, loads information efficiently, and includes useful verification steps.

In plain words
What is it for?
Use it to audit skill design, run automated lint checks, review quality dimensions, and produce a health report.
Why use it?
It helps maintain a collection of skills that agents can select accurately and use reliably.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions Codex.

Part of the sd0x-dev-flow plugin — 101 skills, 16 agents, 5 hooks shipped together

Good fit Use it to audit skill design, run automated lint checks, review quality dimensions, and produce a health report.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sd0xdev/sd0x-harness/skill-health-check
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sd0xdev/sd0x-harness --skill skill-health-check
Clone the repo
git clone --depth 1 https://github.com/sd0xdev/sd0x-harness

Made for: Claude Code.

Or install sd0x-dev-flow, the plugin that ships this one along with the rest of its 101 skills, 16 agents, 5 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-health-check

README.md
[![agentmods](https://agentmods.dev/badge/skills/sd0xdev/sd0x-harness/skill-health-check/github.svg)](https://agentmods.dev/skills/sd0xdev/sd0x-harness/skill-health-check)
Your own site
<a href="https://agentmods.dev/skills/sd0xdev/sd0x-harness/skill-health-check"><img src="https://agentmods.dev/badge/skills/sd0xdev/sd0x-harness/skill-health-check/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-health-check

Your own site · 80×15
<a href="https://agentmods.dev/skills/sd0xdev/sd0x-harness/skill-health-check"><img src="https://agentmods.dev/badge/skills/sd0xdev/sd0x-harness/skill-health-check.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,328 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.01328
Opus 5.5 $0.00025 $0.00531
Sonnet 5.5 $0.00013 $0.00266
Haiku 4.5 $0.00006 $0.00133

Measured 1mo ago against content hash 9d247204f629, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-health-check scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/skill-lint.js), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/skill-health-check/SKILL.md · 142 lines

How it starts

The opening of the file, as written. The whole thing — 142 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Health Check

Trigger

  • Keywords: skill health, skill audit, skill lint, check skills, skill quality, validate skills

When NOT to Use

  • Code review (use /codex-review-fast)
  • Document review (use /codex-review-doc)
  • Creating new skills (use skill-creator plugin, external)
  • .claude directory structure check (use /claude-health)

Core Principle

Skills are on-demand context packages. Their value comes from routing precision (right skill triggers at right time) and context efficiency (minimum tokens for maximum capability). A poorly routed skill wastes context on every mismatch; a well-routed skill transforms a generalist into a specialist at exactly the right moment.

Workflow

Run automated lint → Review manual dimensions → Produce integrated report → Gate

Step 1: Automated Lint

node skills/skill-health-check/scripts/skill-lint.js --fix-hint

Script I/O contract:

Parameter Description
--skills-dir <path> Skills directory (default: ./skills)
--agents-dir <path> Agents directory (default: ./agents)
--json Output JSON instead of markdown
--fix-hint Include fix suggestions
Exit 0 All pass
Exit 1 Warnings only (P2)
Exit 2 Errors found (P0/P1)

Per-skill checks (11 items):

# Check Severity Criteria
1 Frontmatter exists P0 name + description required
2 Routing signature P1 Description has at least 2 of 3 routing cues (Use/Avoid/Output); 0 cues = P1, 1 cue = P2
3 When NOT section P1 Body has "When NOT to Use" heading
4 Output section P2 Body defines expected deliverable
5 Verification section P2 Body has verification checklist
6 References routing P2 Each reference file mentioned in body
7 Scripts contract P2 Each script filename referenced in SKILL.md body
8 Line count P2 Warning >150, flag >250
9 Agent entitlement P2 Body describes Agent() dispatch but allowed-tools lacks Agent
10 Task entitlement P2 Body describes Task() dispatch but allowed-tools lacks Task
11 Cross-skill ref path P1 Bare ref paths not found locally but existing in another skill → must use @skills/<parent>/ prefix

Read the full file on GitHub · 142 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 142 lines · 63 tokens per session scan A 9d247204f629

Subscribe to this mod's changes

skill-health-check is a skill published in the GitHub repository sd0xdev/sd0x-harness (194 stars, last pushed 11d ago), licensed MIT. It adds 63 tokens to every session and 1,328 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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