planning-and-task-breakdown

planning-and-task-breakdown is a skill for Claude Code, Codex from seaworld008/Commonly-used-high-value-skills. It costs 29 tokens per session (2,404 once invoked), scanned A, a copy of planning-and-task-breakdown, MIT.

A planning guide that turns a clear specification into small ordered tasks with dependencies and acceptance checks.

In plain words
What is it for?
Breaking projects into implementable tasks, estimating scope, identifying parallel work, and recording checks for completion.
Why use it?
It makes large or vague work easier to implement, verify, and divide among people or agents.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions CLAUDE.md; mentions AGENTS.md.

Good fit Breaking projects into implementable tasks, estimating scope, identifying parallel work, and recording checks for completion.

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Install with agentmods
npx agentmods add skills/seaworld008/commonly-used-high-value-skills/planning-and-task-breakdown
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add seaworld008/Commonly-used-high-value-skills --skill planning-and-task-breakdown
Clone the repo
git clone --depth 1 https://github.com/seaworld008/Commonly-used-high-value-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for planning-and-task-breakdown

README.md
[![agentmods](https://agentmods.dev/badge/skills/seaworld008/commonly-used-high-value-skills/planning-and-task-breakdown/github.svg)](https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/planning-and-task-breakdown)
Your own site
<a href="https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/planning-and-task-breakdown"><img src="https://agentmods.dev/badge/skills/seaworld008/commonly-used-high-value-skills/planning-and-task-breakdown/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for planning-and-task-breakdown

Your own site · 80×15
<a href="https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/planning-and-task-breakdown"><img src="https://agentmods.dev/badge/skills/seaworld008/commonly-used-high-value-skills/planning-and-task-breakdown.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,404 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.02404
Opus 5 $0.00015 $0.01202
Sonnet 5 $0.00006 $0.00481
Haiku 4.5 $0.00003 $0.00240

Measured 5d ago against content hash 952eadd5fa68, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

planning-and-task-breakdown scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to planning-and-task-breakdown — 31 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

openclaw-skills/planning-and-task-breakdown/SKILL.md · 267 lines

How it starts

The opening of the file, as written. The whole thing — 267 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Planning and Task Breakdown

Overview

Decompose work into small, verifiable tasks with explicit acceptance criteria. Good task breakdown is the difference between an agent that completes work reliably and one that produces a tangled mess. Every task should be small enough to implement, test, and verify in a single focused session.

When to Use

  • You have a spec and need to break it into implementable units
  • A task feels too large or vague to start
  • Work needs to be parallelized across multiple agents or sessions
  • You need to communicate scope to a human
  • The implementation order isn't obvious

When NOT to use: Single-file changes with obvious scope, or when the spec already contains well-defined tasks.

The Planning Process

Step 1: Enter Plan Mode

Before writing any code, operate in read-only mode:

  • Read the spec and relevant codebase sections
  • Identify existing patterns and conventions
  • Map dependencies between components
  • Note risks and unknowns

Do NOT write code during planning. The output is a plan document saved to tasks/plan.md and a task list recorded in the task list target (see Output Files; default tasks/todo.md), not implementation.

Step 2: Identify the Dependency Graph

Map what depends on what:

Database schema
    │
    ├── API models/types
    │       │
    │       ├── API endpoints
    │       │       │
    │       │       └── Frontend API client
    │       │               │
    │       │               └── UI components
    │       │
    │       └── Validation logic
    │
    └── Seed data / migrations

Implementation order follows the dependency graph bottom-up: build foundations first.

Step 3: Slice Vertically

Instead of building all the database, then all the API, then all the UI — build one complete feature path at a time:

Bad (horizontal slicing):

Task 1: Build entire database schema
Task 2: Build all API endpoints
Task 3: Build all UI components
Task 4: Connect everything

Read the full file on GitHub · 267 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago Changed · -24 tokens per session 952eadd5fa68
  2. 9d ago First seen · 267 lines · 53 tokens per session scan A e10966460320

Subscribe to this mod's changes

planning-and-task-breakdown is a skill published in the GitHub repository seaworld008/Commonly-used-high-value-skills (70 stars, last pushed 5d ago), licensed MIT. It adds 29 tokens to every session and 2,404 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to planning-and-task-breakdown, differing in 31 lines, and is treated as a copy.

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