delphi-memory-exceptions

delphi-memory-exceptions is a skill for Claude Code, Codex from SecondLifes/delphi-expert. It costs 19 tokens per session (1,424 once invoked), scanned A, original, MIT.

Delphi guidance for managing manually created objects and handling exceptions safely. It covers try..finally cleanup, interfaces, and custom exception types.

In plain words
What is it for?
Use it when creating Delphi code that allocates objects, frees resources, or needs defensive error handling.
Why use it?
It helps prevent memory leaks and keeps errors from causing unstable or failed applications.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it when creating Delphi code that allocates objects, frees resources, or needs defensive error handling.

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Install with agentmods
npx agentmods add skills/secondlifes/delphi-expert/delphi-memory-exceptions
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add SecondLifes/delphi-expert --skill delphi-memory-exceptions
Clone the repo
git clone --depth 1 https://github.com/SecondLifes/delphi-expert

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for delphi-memory-exceptions

README.md
[![agentmods](https://agentmods.dev/badge/skills/secondlifes/delphi-expert/delphi-memory-exceptions/github.svg)](https://agentmods.dev/skills/secondlifes/delphi-expert/delphi-memory-exceptions)
Your own site
<a href="https://agentmods.dev/skills/secondlifes/delphi-expert/delphi-memory-exceptions"><img src="https://agentmods.dev/badge/skills/secondlifes/delphi-expert/delphi-memory-exceptions/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for delphi-memory-exceptions

Your own site · 80×15
<a href="https://agentmods.dev/skills/secondlifes/delphi-expert/delphi-memory-exceptions"><img src="https://agentmods.dev/badge/skills/secondlifes/delphi-expert/delphi-memory-exceptions.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 19 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,424 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00019 $0.01424
Opus 5.5 $0.00008 $0.00570
Sonnet 5.5 $0.00004 $0.00285
Haiku 4.5 $0.00002 $0.00142

Measured 1mo ago against content hash 06b9d33bdd34, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

delphi-memory-exceptions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/delphi-memory-exceptions/SKILL.md · 189 lines

How it starts

The opening of the file, as written. The whole thing — 189 lines — stays where its author put it; the contents beside it link to each section on GitHub.

🧠 Memory and Exceptions Management in Delphi

Contexto

Delphi has manual memory management for class instances (not derived from interfaces) and uses ARC (Automatic Reference Counting) only for interfaces (IInterface), Strings, Dynamic Arrays and anonymous types. Poor exception handling and forgetting to release memory result in chronic Memory Leaks, catastrophic production failures and systemic instability.

Like AI, you must proactively ensure that every object you create is freed regardless of error streams.

Objectives of this Skill

  • Teach how to generate safe blocks of try..finally.
  • Prevent Memory Leaks by advising on Free and FreeAndNil.
  • Promote the use of Interfaces for memory automation.
  • Institute defensive and typed handling of Exceptions (try..except).
  • Introduce custom Domain Exceptions.

🛑 Memory Management: Critical Rules

1. The Gold Standard: try..finally

Whenever an object instance is created and does not have an Owner who manages it, instantiate it in a try..finally block. try must occur IMMEDIATELY on the line following creation.

var
  LList: TStringList;
begin
  LList := TStringList.Create;
  try
    LList.Add('Item 1');
    // ...
  finally
    LList.Free;
  end;
end;

Anti-Pattern (DO NOT USE): Code between Create and try may generate an exception, leaking the newly created object.

  //WRONG - potential leak!
  LList := TStringList.Create;
  LList.Add('Item 1');
  try
    // ...

2. Multiple Objects in the Same Block

When allocating multiple temporary resources in the same method, apply this rule of thumb:

  • Dependent objects (one wraps/consumes another, e.g. TStreamReader reading from a TMemoryStream) → nest one try..finally per object, freeing in reverse order of creation:
var
  LStream: TMemoryStream;
  LReader: TStreamReader;
begin
  LStream := TMemoryStream.Create;
  try
    LReader := TStreamReader.Create(LStream);
    try
      //logics with both
    finally
      LReader.Free;
    end;
  finally
    LStream.Free;
  end;
end;

Read the full file on GitHub · 189 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 189 lines · 19 tokens per session scan A 06b9d33bdd34

Subscribe to this mod's changes

delphi-memory-exceptions is a skill published in the GitHub repository SecondLifes/delphi-expert (3 stars, last pushed 1mo ago), licensed MIT. It adds 19 tokens to every session and 1,424 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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