crewai-and-autogen-multi-agent-frameworks

crewai-and-autogen-multi-agent-frameworks is a skill for Claude Code from selvarajmurugesan90/ops-engineering-skills. It costs 121 tokens per session (4,340 once invoked), scanned A, original, Apache-2.0.

A guide to building systems where multiple AI agents share work, using CrewAI's role-and-task model or Microsoft's AutoGen conversation model.

In plain words
What is it for?
Use it when building a multi-agent system with CrewAI or AutoGen, such as sequential tasks, delegated work, group conversations, or review steps.
Why use it?
It explains how to split work between agents and choose how they pass results, review one another, or involve a person.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions Claude Code; mentions Codex; mentions Gemini CLI.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is [agent-architecture-design](../agent-architecture-design/SKILL.md)..

Part of the ai-agent-skills plugin — 20 skills shipped together

Good fit Use it when building a multi-agent system with CrewAI or AutoGen, such as sequential tasks, delegated work, group conversations, or review steps.

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Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/selvarajmurugesan90/ops-engineering-skills
agentmods
npx agentmods add skills/selvarajmurugesan90/ops-engineering-skills/crewai-and-autogen-multi-agent-frameworks

Made for: Claude Code.

Or install ai-agent-skills, the plugin that ships this one along with the rest of its 20 skills.

Wrote this? Show the measurements

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README.md
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Per session 121 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,340 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00121 $0.04340
Opus 5 $0.00060 $0.02170
Sonnet 5 $0.00024 $0.00868
Haiku 4.5 $0.00012 $0.00434

Measured 12d ago against content hash 4651774657c3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

crewai-and-autogen-multi-agent-frameworks scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/ai-agent/skills/crewai-and-autogen-multi-agent-frameworks/SKILL.md · 375 lines

How it starts

The opening of the file, as written. The whole thing — 375 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CrewAI and AutoGen Multi-Agent Frameworks

Purpose

multi-agent-orchestration describes the generic topologies (supervisor/worker, pipeline, parallel/aggregation, critic/debate) that justify splitting a task across multiple agents. CrewAI and AutoGen are two concrete, higher-level frameworks that implement those topologies with an opinionated, role-centric abstraction rather than requiring you to wire message-passing and state by hand. CrewAI models a multi-agent system as a crew of role-scoped agents, each assigned one or more tasks, executed under a process (sequential — tasks run in a fixed order, each consuming prior tasks' output; or hierarchical — a manager agent delegates and reviews) — it is closest to the pipeline and supervisor/worker topologies, expressed declaratively. AutoGen models a multi-agent system as a set of conversable agents that exchange messages in a shared conversation (a GroupChat with a chat manager choosing the next speaker, or direct two-agent conversations), with a distinct built-in role for a UserProxyAgent that can execute code and optionally pause for human input — it is closest to the critic/debate and supervisor/worker topologies, expressed as a conversation rather than a fixed pipeline. Both frameworks trade some of LangGraph's low-level control (explicit state typing, arbitrary cyclical graphs, durable checkpointing) for faster time-to-first-working-crew when the task genuinely fits a role-based mental model. This skill covers configuring each framework correctly and choosing between them (and against LangGraph) for a given task — it does not repeat the underlying "should this be multi-agent at all" justification, which lives in multi-agent-orchestration.

When to use

  • The task is naturally described as a set of named roles collaborating (e.g. "a researcher, a writer, and an editor") and a declarative, role-first framework fits better than hand-wiring a graph.
  • Building or reviewing a CrewAI crew's agents.yaml/tasks.yaml (or equivalent Python config) and choosing sequential vs. hierarchical process.
  • Building or reviewing an AutoGen GroupChat — choosing the speaker- selection strategy, configuring a UserProxyAgent's code-execution and human-input behavior.
  • Deciding between CrewAI, AutoGen, LangGraph (langchain-and-langgraph-agent-orchestration), and a hand-rolled orchestrator for a specific multi-agent task.
  • An existing CrewAI crew or AutoGen group chat loops, has agents talking past each other, or produces redundant work, and needs debugging.
  • Migrating a multi-agent prototype built in one of these frameworks toward (or away from) a lower-level graph-based implementation as requirements outgrow the framework's abstraction.

Read the full file on GitHub · 375 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 375 lines · 121 tokens per session scan A 4651774657c3

Subscribe to this mod's changes

crewai-and-autogen-multi-agent-frameworks is a skill published in the GitHub repository selvarajmurugesan90/ops-engineering-skills (38 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 121 tokens to every session and 4,340 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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