Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add sendralt/agentic-awesome-skills --skill algorithmic-artgit clone --depth 1 https://github.com/sendralt/agentic-awesome-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/sendralt/agentic-awesome-skills/algorithmic-art)<a href="https://agentmods.dev/skills/sendralt/agentic-awesome-skills/algorithmic-art"><img src="https://agentmods.dev/badge/skills/sendralt/agentic-awesome-skills/algorithmic-art/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/sendralt/agentic-awesome-skills/algorithmic-art"><img src="https://agentmods.dev/badge/skills/sendralt/agentic-awesome-skills/algorithmic-art.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00043 | $0.04226 |
| Opus 5 | $0.00022 | $0.02113 |
| Sonnet 5 | $0.00009 | $0.00845 |
| Haiku 4.5 | $0.00004 | $0.00423 |
Grade A, and why
algorithmic-art scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
95% identical to algorithmic-art — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 416 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).
This happens in two steps:
- Algorithmic Philosophy Creation (.md file)
- Express by creating p5.js generative art (.html + .js files)
First, undertake this task:
ALGORITHMIC PHILOSOPHY CREATION
To begin, create an ALGORITHMIC PHILOSOPHY (not static images or templates) that will be interpreted through:
- Computational processes, emergent behavior, mathematical beauty
- Seeded randomness, noise fields, organic systems
- Particles, flows, fields, forces
- Parametric variation and controlled chaos
THE CRITICAL UNDERSTANDING
- What is received: Some subtle input or instructions by the user to take into account, but use as a foundation; it should not constrain creative freedom.
- What is created: An algorithmic philosophy/generative aesthetic movement.
- What happens next: The same version receives the philosophy and EXPRESSES IT IN CODE - creating p5.js sketches that are 90% algorithmic generation, 10% essential parameters.
Consider this approach:
- Write a manifesto for a generative art movement
- The next phase involves writing the algorithm that brings it to life
The philosophy must emphasize: Algorithmic expression. Emergent behavior. Computational beauty. Seeded variation.
HOW TO GENERATE AN ALGORITHMIC PHILOSOPHY
Name the movement (1-2 words): "Organic Turbulence" / "Quantum Harmonics" / "Emergent Stillness"
Articulate the philosophy (4-6 paragraphs - concise but complete):
To capture the ALGORITHMIC essence, express how this philosophy manifests through:
- Computational processes and mathematical relationships?
- Noise functions and randomness patterns?
- Particle behaviors and field dynamics?
- Temporal evolution and system states?
- Parametric variation and emergent complexity?
CRITICAL GUIDELINES:
- Avoid redundancy: Each algorithmic aspect should be mentioned once. Avoid repeating concepts about noise theory, particle dynamics, or mathematical principles unless adding new depth.
- Emphasize craftsmanship REPEATEDLY: The philosophy MUST stress multiple times that the final algorithm should appear as though it took countless hours to develop, was refined with care, and comes from someone at the absolute top of their field. This framing is essential - repeat phrases like "meticulously crafted algorithm," "the product of deep computational expertise," "painstaking optimization," "master-level implementation."
- Leave creative space: Be specific about the algorithmic direction, but concise enough that the next Claude has room to make interpretive implementation choices at an extremely high level of craftsmanship.
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 416 lines · 43 tokens per session scan A 6ef5e3fc097b
algorithmic-art is a skill published in the GitHub repository sendralt/agentic-awesome-skills (1 stars, last pushed 2d ago), licensed MIT. It adds 43 tokens to every session and 4,226 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 95% identical to algorithmic-art, differing in 2 lines, and is treated as a copy.
Other skills, from other repositories
webgl-particle-galaxy
A real-time particle galaxy — tens of thousands of additive-blended GPU points spiraling around a bright core, their orbits solved entirely in the vertex shader (from glVertexID), so the whole cloud draws in one call. Rendered as a single self-contained index.html. Use when the brief asks for a "particle field"…
webgl-liquid-metal
A real-time liquid-metal shader — a domain-warped noise field shaded as molten chrome, with a sweeping specular highlight over an iridescent thin-film (cosine-palette) sheen. No textures. Rendered as a single self-contained index.html. Use when the brief asks for "liquid metal", "molten chrome", "iridescent"…
webgl-neon-grid
A real-time synthwave scene — a perspective floor grid scrolling toward a banded retro sun under a neon starfield, all from one fragment shader. No textures. Rendered as a single self-contained index.html. Use when the brief asks for "synthwave", "outrun", "retro 80s", "neon grid", "perspective grid", "vaporwave", or…
webgl-depth-gallery
A scroll-reactive 3D image gallery in Three.js: Z-stacked images crossfade over per-image mood backgrounds with velocity breath, a glowing cursor trail and an editorial CMYK/RGB/HEX/PMS color card.
webgl-horizontal-parallax
A horizontal-scroll WebGL gallery (Three.js): frames glide sideways with lerp smoothing and each image parallaxes its texture (UV shift) by its position in the viewport.
webgl-distortion-grain
A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.