Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add sergekostenchuk/ui-ux-agent-skill-system --skill cursor-reveal-herogit clone --depth 1 https://github.com/sergekostenchuk/ui-ux-agent-skill-systemWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/sergekostenchuk/ui-ux-agent-skill-system/cursor-reveal-hero)<a href="https://agentmods.dev/skills/sergekostenchuk/ui-ux-agent-skill-system/cursor-reveal-hero"><img src="https://agentmods.dev/badge/skills/sergekostenchuk/ui-ux-agent-skill-system/cursor-reveal-hero/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/sergekostenchuk/ui-ux-agent-skill-system/cursor-reveal-hero"><img src="https://agentmods.dev/badge/skills/sergekostenchuk/ui-ux-agent-skill-system/cursor-reveal-hero.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00080 | $0.00940 |
| Opus 5 | $0.00040 | $0.00470 |
| Sonnet 5 | $0.00016 | $0.00188 |
| Haiku 4.5 | $0.00008 | $0.00094 |
Grade A, and why
cursor-reveal-hero scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- cursor-reveal-hero — 92% identical, 3 lines differ
How it starts
The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Cursor Reveal Hero
Use this skill to create or fix a soft cursor-trail reveal effect where a base image is always visible and a reveal image appears only through a fading mask.
Core formula:
final = baseImage + revealImage * softCursorTrailMask
Modes
build: create the effect from scratch in an existing app or from the vanilla template.repair: diagnose broken image loading, mask compositing, pointer handling, sliders, fade, resize, or cache behavior.tune: adjust radius, feather, fade, strength, opacity, and momentum for the intended feel.validate: run browser/canvas checks and inspect screenshots.
Workflow
- If the user is unsure whether the two image layers match, use
$image-layer-alignment-validatorfirst. - Identify the project stack. Prefer the existing framework and asset pipeline.
- For a vanilla implementation, copy
assets/vanilla-template/and replace the image paths. - Keep the page focused on the actual reveal surface. Do not add marketing copy, hero text, or unrelated content unless requested.
- Implement the canvas architecture from
references/canvas-compositing.md. - Add direct controls for tuning: radius, feather, fade, strength, opacity, and momentum.
- Expose
window.revealSettingsand a clear-mask function in development builds when useful. - Run
scripts/smoke-check-reveal.mjsagainst the local URL when a browser target is available. - Report exact changed files, current tuning values, and validation outcome.
Implementation Rules
- Use one visible canvas and offscreen canvases for mask and reveal layers.
- Render at device-pixel-ratio scale while keeping CSS size stable.
- Use pointer events and handle mouse, touch, and pen input.
- Use a soft radial gradient, not a hard hover circle.
- Fade old mask content with
destination-out. - Apply the mask to the reveal layer with
destination-in. - Draw the base layer every frame before drawing the masked reveal layer.
- Clear the accumulated mask when control values change so old trails do not confuse tuning.
- Bump cache-buster query strings or hard refresh when static files are cached.
What ships with it
8 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- agents/openai.yaml 221 B
- assets/vanilla-template/index.html 2.0 KB
- assets/vanilla-template/script.js 5.8 KB runs code
- assets/vanilla-template/styles.css 3.0 KB
- references/browser-validation.md 994 B
- references/canvas-compositing.md 1.9 KB
- references/tuning-and-failure-modes.md 1.7 KB
- scripts/smoke-check-reveal.mjs 4.7 KB runs code
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 77 lines · 80 tokens per session scan A 2505c9a35ec3
cursor-reveal-hero is a skill published in the GitHub repository sergekostenchuk/ui-ux-agent-skill-system (23 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 80 tokens to every session and 940 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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