Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add serverpod/skills-registry --skill shadcn_ui-getting-startedgit clone --depth 1 https://github.com/serverpod/skills-registryWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/serverpod/skills-registry/shadcn_ui-getting-started)<a href="https://agentmods.dev/skills/serverpod/skills-registry/shadcn_ui-getting-started"><img src="https://agentmods.dev/badge/skills/serverpod/skills-registry/shadcn_ui-getting-started/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/serverpod/skills-registry/shadcn_ui-getting-started"><img src="https://agentmods.dev/badge/skills/serverpod/skills-registry/shadcn_ui-getting-started.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00070 | $0.00871 |
| Opus 5 | $0.00035 | $0.00436 |
| Sonnet 5 | $0.00014 | $0.00174 |
| Haiku 4.5 | $0.00007 | $0.00087 |
Grade A, and why
shadcn_ui-getting-started scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Shadcn UI for Flutter — Getting Started
Instructions
Installation
From the project root:
flutter pub add shadcn_ui
Or add to pubspec.yaml:
dependencies:
shadcn_ui: ^0.2.4 # use latest version
Shadcn only (pure)
Use ShadApp for apps that use only Shadcn UI components (no Material/Cupertino):
import 'package:shadcn_ui/shadcn_ui.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return ShadApp();
}
}
For declarative routing use ShadApp.router.
Shadcn + Material
Use ShadApp.custom with appBuilder to wrap MaterialApp and use shadcn and Material together. Wrap the app with ShadAppBuilder in the builder:
import 'package:shadcn_ui/shadcn_ui.dart';
import 'package:flutter/material.dart';
return ShadApp.custom(
themeMode: ThemeMode.dark,
darkTheme: ShadThemeData(
brightness: Brightness.dark,
colorScheme: const ShadSlateColorScheme.dark(),
),
appBuilder: (context) {
return MaterialApp(
theme: Theme.of(context),
builder: (context, child) {
return ShadAppBuilder(child: child!);
},
);
},
);
Use MaterialApp.router when using the Router API.
ShadApp builds a default Material ThemeData from ShadThemeData (fontFamily, extensions, colorScheme mapping, dividerTheme, textSelectionTheme, iconTheme, scrollbarTheme). Override with Theme.of(context).copyWith(...) without losing shadcn defaults.
Shadcn + Cupertino
Use CupertinoApp inside appBuilder for Cupertino + shadcn:
import 'package:shadcn_ui/shadcn_ui.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
return ShadApp.custom(
themeMode: ThemeMode.dark,
darkTheme: ShadThemeData(
brightness: Brightness.dark,
colorScheme: const ShadSlateColorScheme.dark(),
),
appBuilder: (context) {
return CupertinoApp(
theme: CupertinoTheme.of(context),
localizationsDelegates: const [
DefaultMaterialLocalizations.delegate,
DefaultCupertinoLocalizations.delegate,
DefaultWidgetsLocalizations.delegate,
],
builder: (context, child) {
return ShadAppBuilder(child: child!);
},
);
},
);
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 123 lines · 70 tokens per session scan A 72f3b17f56cd
shadcn_ui-getting-started is a skill published in the GitHub repository serverpod/skills-registry (9 stars, last pushed 6mo ago), licensed BSD-3-Clause. It adds 70 tokens to every session and 871 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
display-glasses-with-jetpack-compose-glimmer
Provides guidelines for developing projected Android XR apps for display glasses using the Jetpack Compose Glimmer UI toolkit. This skill covers foundational Glimmer design principles, workflows for implementing Jetpack Compose Glimmer, and interaction models for the glasses form factor. Use this skill to build an…
expo-design-system
Framework (OSS). Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component. Use when…
flutter-build-responsive-layout
Use LayoutBuilder, MediaQuery, or Expanded/Flexible to create a layout that adapts to different screen sizes. Use when you need the UI to look good on both mobile and tablet/desktop form factors.
omh-apple-design
This is a Hermes-native apple-design workflow skill.
axiom-audit-liquid-glass
Use when the user mentions Liquid Glass review, iOS 26 UI updates, toolbar improvements, or visual effect migration.
axiom-audit-ux-flow
Use when the user mentions UX flow issues, dead-end views, dismiss traps, missing empty states, broken user journeys, or wants a UX audit of their iOS app.