Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add serverpod/skills-registry --skill shadcn_ui-selectgit clone --depth 1 https://github.com/serverpod/skills-registryWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/serverpod/skills-registry/shadcn_ui-select)<a href="https://agentmods.dev/skills/serverpod/skills-registry/shadcn_ui-select"><img src="https://agentmods.dev/badge/skills/serverpod/skills-registry/shadcn_ui-select/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/serverpod/skills-registry/shadcn_ui-select"><img src="https://agentmods.dev/badge/skills/serverpod/skills-registry/shadcn_ui-select.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00070 | $0.00659 |
| Opus 5 | $0.00035 | $0.00329 |
| Sonnet 5 | $0.00014 | $0.00132 |
| Haiku 4.5 | $0.00007 | $0.00066 |
Grade A, and why
shadcn_ui-select scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Shadcn UI — Select
Instructions
ShadSelect<T> displays a list of options triggered by a button. Provide options (list of ShadOption<T> or section headers like Padding with text), placeholder, selectedOptionBuilder: (context, value) => ..., and onChanged. Use initialValue or controlled state for selected value. Set minWidth/maxWidth/maxHeight as needed. For forms use ShadSelectFormField<T> with id, validator. Use allowDeselection: true to allow clearing the selection.
Basic
final fruits = {'apple': 'Apple', 'banana': 'Banana', ...};
ShadSelect<String>(
placeholder: const Text('Select a fruit'),
options: [
Padding(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 6),
child: Text(
'Fruits',
style: theme.textTheme.muted.copyWith(
fontWeight: FontWeight.w600,
color: theme.colorScheme.popoverForeground,
),
textAlign: TextAlign.start,
),
),
...fruits.entries.map((e) => ShadOption(value: e.key, child: Text(e.value))),
],
selectedOptionBuilder: (context, value) => Text(fruits[value]!),
onChanged: print,
)
Form field
ShadSelectFormField<String>(
id: 'email',
minWidth: 350,
initialValue: null,
options: verifiedEmails
.map((email) => ShadOption(value: email, child: Text(email)))
.toList(),
selectedOptionBuilder: (context, value) =>
value == 'none' ? const Text('Select a verified email to display') : Text(value),
placeholder: const Text('Select a verified email to display'),
validator: (v) {
if (v == null) return 'Please select an email to display';
return null;
},
)
With search
Use ShadSelect.withSearch. Pass onSearchChanged, searchPlaceholder, and filter options in state (e.g. wrap options in Offstage(offstage: !filtered.containsKey(key), child: ShadOption(...)) to avoid focus loss when results change).
Multiple
Use ShadSelect.multiple. Pass selectedOptionsBuilder: (context, values) => ..., onChanged, and optionally allowDeselection: true, closeOnSelect: false to keep popover open after selection.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 69 lines · 70 tokens per session scan A 2ebf1c08cd33
shadcn_ui-select is a skill published in the GitHub repository serverpod/skills-registry (9 stars, last pushed 6mo ago), licensed BSD-3-Clause. It adds 70 tokens to every session and 659 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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