design

design is a skill for Claude Code, Codex from SethGammon/Citadel. It costs 51 tokens per session (1,537 once invoked), scanned A, original, MIT.

A design manifest generator that records a project's visual rules, such as colors, spacing, typography, and component styles.

In plain words
What is it for?
Use it to document an existing interface, set visual rules for a new project, or flag changes that do not match the project's design language.
Why use it?
It helps prevent the same interface from developing several inconsistent button styles, layouts, or other visual patterns. In an existing project it records the patterns already in use; in a new project it creates a starting set of rules.

Skill for Claude CodeCodex

Part of the citadel plugin — 48 skills, 7 agents, 2 MCP servers shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/sethgammon/citadel/design
Any agent
npx skills add SethGammon/Citadel --skill design
Clone the repo
git clone --depth 1 https://github.com/SethGammon/Citadel

Made for: Claude Code, Codex.

Or install citadel, the plugin that ships this one along with the rest of its 48 skills, 7 agents, 2 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design

README.md
[![agentmods](https://agentmods.dev/badge/skills/sethgammon/citadel/design.svg)](https://agentmods.dev/skills/sethgammon/citadel/design)
Your own site
<a href="https://agentmods.dev/skills/sethgammon/citadel/design"><img src="https://agentmods.dev/badge/skills/sethgammon/citadel/design.svg" alt="Measured on agentmods" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,537 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00051 $0.01537
Opus 5 $0.00026 $0.00768
Sonnet 5 $0.00010 $0.00307
Haiku 4.5 $0.00005 $0.00154

Measured 4d ago against content hash ec0973ca024e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design/SKILL.md · 182 lines

How it starts

The opening of the file, as written. The whole thing — 182 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/design — Design Manifest Generator

When to Use

  • At the start of a new project (generate starter manifest from preferences)
  • On an existing project that has no manifest (extract patterns from existing code)
  • When visual inconsistency is noticed ("why do we have 4 different button styles?")
  • When /do routes "design", "style guide", "visual consistency", "design manifest"

Protocol

Step 1: DETECT MODE

Check for existing styles: look for tailwind.config.*, global CSS files, or component files with style patterns. If any exist, use Extract Mode. If none exist or the user says "new project", use Generate Mode.

Step 2: GATHER INPUT

Extract Mode: Read style sources (tailwind config, global CSS, component files). Present findings to user and confirm before writing.

Generate Mode: Ask up to 4 questions about feel, color mode, brand colors, and layout density. Use sensible defaults for anything not specified.

Step 3: WRITE MANIFEST

Write to .planning/design-manifest.md using the template defined below. Every section must have real values — no placeholders.

Step 4: CONFIRM

Present a summary of the manifest to the user: "Here's your design manifest. It will be used by the post-edit hook to flag deviations. Anything to change?"

Modes

Extract Mode (existing project has styles)

  1. Read tailwind.config.* — extract colors, spacing, fonts, breakpoints
  2. Read global CSS files — extract CSS variables, base styles
  3. Scan 5-10 component files — values used 3+ times become the palette, scale, type scale, shape language, and elevation scale; note component patterns (card, button, input)
  4. Present findings: "Here's what I found. Does this look right?"
  5. Write manifest after user confirms

Generate Mode (new project or no existing styles)

Ask up to 4 questions: feel (minimal/playful/corporate/bold), color mode (dark/light/both), brand colors (hex or "pick for me"), layout density. Use sensible defaults for anything not specified.

Read the full file on GitHub · 182 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 182 lines · 51 tokens per session scan A ec0973ca024e

Subscribe to this mod's changes

design is a skill published in the GitHub repository SethGammon/Citadel (916 stars, last pushed today), licensed MIT. It adds 51 tokens to every session and 1,537 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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