schedule

schedule is a skill for Claude Code from SethGammon/Citadel. It costs 41 tokens per session (1,984 once invoked), scanned A, original, MIT.

A tool for running one-time or recurring commands on a schedule. It can use your computer’s built-in scheduler, or document a cloud-based option for runs that need to continue beyond the current machine or session.

In plain words
What is it for?
Use it to schedule commands such as regular maintenance, reports, or recurring agent runs. It can add, list, and remove schedules and return the information needed to manage them.
Why use it?
It removes the need to remember repeated tasks or start them manually. It also distinguishes scheduled work from repetition that should happen only during the current session.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: mentions Claude Code; mentions Codex.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is node scripts/local-schedule.js add "<expr>" "<command>" --confirm.

Part of the citadel plugin — 48 skills, 7 agents, 2 MCP servers shipped together

Good fit Use it to schedule commands such as regular maintenance, reports, or recurring agent runs. It can add, list, and remove schedules and return the information needed to manage them.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/SethGammon/Citadel
agentmods
npx agentmods add skills/sethgammon/citadel/schedule

Made for: Claude Code.

Or install citadel, the plugin that ships this one along with the rest of its 48 skills, 7 agents, 2 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for schedule

README.md
[![agentmods](https://agentmods.dev/badge/skills/sethgammon/citadel/schedule/github.svg)](https://agentmods.dev/skills/sethgammon/citadel/schedule)
Your own site
<a href="https://agentmods.dev/skills/sethgammon/citadel/schedule"><img src="https://agentmods.dev/badge/skills/sethgammon/citadel/schedule/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for schedule

Your own site · 80×15
<a href="https://agentmods.dev/skills/sethgammon/citadel/schedule"><img src="https://agentmods.dev/badge/skills/sethgammon/citadel/schedule.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,984 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.01984
Opus 5.5 $0.00016 $0.00794
Sonnet 5.5 $0.00008 $0.00397
Haiku 4.5 $0.00004 $0.00198

Measured 1mo ago against content hash af25096862a9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

schedule scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/schedule/SKILL.md · 226 lines

How it starts

The opening of the file, as written. The whole thing — 226 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/schedule — Task Scheduling

Orientation

Use when: scheduling a recurring or one-off remote agent run (cron-style, outside the current session). Don't use when: repeating work within the current session (use /loop); continuous unattended campaigns (use /daemon).

Default execution path (READ FIRST)

/schedule add does NOT call CronCreate by default. It shells out to node scripts/local-schedule.js which installs a native OS entry (Windows Task Scheduler or Unix cron). Only pass --remote to use Anthropic's routine system, and only after explicit user confirmation.

Why: CronCreate counts against the account-wide 15 routine runs / 24h cap; every fire of the scheduled task counts. See docs/ROUTINE-QUOTA.md.

Default flow — /schedule add "<expr>" "<command>" (no --remote)

Run:

node scripts/local-schedule.js add "<expr>" "<command>" --confirm

Before running, show the cadence, project, prompt and persistence and obtain approval to create the OS task. Normal Claude permissions remain enabled. Do not add a bypass flag to make unattended execution succeed.

Then report the returned ID and the removal command. This survives session end, machine reboot, and consumes zero routine quota. Use /schedule list and /schedule remove {id} (which also shell out to local-schedule.js) by default. Remove tasks before uninstalling. New jobs require their .citadel/schedules/<id>.json record; deleting it disables execution but leaves an inert OS entry. Existing jobs retain their old bypass flags until explicitly removed and recreated. See runner safety and migration.

Codex automation lane

When running in Codex and the user wants the schedule to survive the current terminal session, create a Codex Automation plan instead of a local OS entry:

node scripts/codex-automation.js plan --type schedule --cadence "<expr>" --command "<command>" --write

Read the full file on GitHub · 226 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +7 lines af25096862a9
  2. 1mo ago First seen · 219 lines · 41 tokens per session scan A 44e652612c80

Subscribe to this mod's changes

schedule is a skill published in the GitHub repository SethGammon/Citadel (925 stars, last pushed 2d ago), licensed MIT. It adds 41 tokens to every session and 1,984 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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