work-item

work-item is a skill for Claude Code, Codex from ShaftHQ/SHAFT_ENGINE. It costs 35 tokens per session (429 once invoked), scanned A, original, MIT.

A source-control-independent workflow for creating or rewriting a work item, such as a GitHub issue, GitLab issue, or Azure Boards item.

In plain words
What is it for?
It helps write user scenarios, edge cases, functional requirements, success criteria, assumptions, and the required labels or categories for a work item.
Why use it?
It keeps each work item focused on one actionable problem and makes its requirements and acceptance checks consistent.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps write user scenarios, edge cases, functional requirements, success criteria, assumptions, and the required labels or categories for a work item.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/shafthq/shaft_engine/work-item
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ShaftHQ/SHAFT_ENGINE --skill work-item
Clone the repo
git clone --depth 1 https://github.com/ShaftHQ/SHAFT_ENGINE

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for work-item

README.md
[![agentmods](https://agentmods.dev/badge/skills/shafthq/shaft_engine/work-item/github.svg)](https://agentmods.dev/skills/shafthq/shaft_engine/work-item)
Your own site
<a href="https://agentmods.dev/skills/shafthq/shaft_engine/work-item"><img src="https://agentmods.dev/badge/skills/shafthq/shaft_engine/work-item/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for work-item

Your own site · 80×15
<a href="https://agentmods.dev/skills/shafthq/shaft_engine/work-item"><img src="https://agentmods.dev/badge/skills/shafthq/shaft_engine/work-item.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 429 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00035 $0.00429
Opus 5.5 $0.00014 $0.00172
Sonnet 5.5 $0.00007 $0.00086
Haiku 4.5 $0.00003 $0.00043

Measured 6d ago against content hash bd008131fef0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

work-item scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

chaos-engine/skills/work-item/SKILL.md · 56 lines

What it actually says

Work item

Load this skill when the deliverable is open or rewrite a work item. Do not vendor Spec Kit or create .specify/. Keep GitHub PR delivery on work-github-playbook.md. One GitHub issue tracks the full plan. When the owner names a currently active PR, deliver the plan and the user-issue fix in that same PR.

Contract and adapters: work-item.md.

One item, one problem

One work item owns one actionable problem. Trackers list children; they do not absorb them. Preserve existing acceptance when rewriting.

Required Spec Kit sections

Every body must include:

  • User Scenarios & Testing
  • Edge Cases
  • Functional Requirements
  • Success Criteria
  • Assumptions or Out of scope

Keep adopter template headings (for example bug or feature fields) so existing validators still match.

When rewriting an existing item for Spec Kit hygiene, specialize User Story, FR-*, and SC-* from that issue's own acceptance (see scripts.agents.issue_filing.rewrite_body_spec_kit). Keep the shared heading checklist; never paste the generic stamp Deliver the stated acceptance onto unrelated tickets. Trackers may keep a campaign-level story.

Taxonomy

Exactly one primary type, exactly one lifecycle, at least one subsystem or module. Missing taxonomy fails closed with a named reason. Ready needs a proof plan; blocked needs at least one https dependency URL.

Adapter selection

Detect the live CLI from the adopter environment. Do not assume GitHub. Command maps live in the adapters reference named from the contract. Live create/edit remains whatever CLI the adopter already runs; dry-run and fake runners prove the other maps.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago Changed · +3 lines bd008131fef0
  2. 1mo ago Changed 9cd5717ea30e
  3. 1mo ago Changed 324a5c31e130
  4. 2mo ago First seen · 53 lines · 35 tokens per session scan A 15dd0993c97c

Subscribe to this mod's changes

work-item is a skill published in the GitHub repository ShaftHQ/SHAFT_ENGINE (418 stars, last pushed yesterday), licensed MIT. It adds 35 tokens to every session and 429 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

work-item compared with skills from other repositories

work-item next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
work-itemShaftHQ/SHAFT_ENGINESkill418yesterdayMITA35Claude Code, Codex
Framework Architectanhtester/antigravity-testing-kitSkill1523mo agoMITA40Claude Code, Codex
Smart Locator Agentanhtester/antigravity-testing-kitSkill1523mo agoMITA28Claude Code, Codex
QA Automation Engineeranhtester/antigravity-testing-kitSkill1523mo agoMITA41Claude Code, Codex
Locator Healer Agentanhtester/antigravity-testing-kitSkill1523mo agoMITA27Claude Code, Codex
release-notesAzure/azure-sdk-for-javaSkill2.6kyesterdayMITA50Claude Code, Codex
feature-workflowapache/tikaSkill4.1kyesterdayApache-2.0A77Claude Code, Codex