Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/sidcorp-co/forge/forge-triagenpx skills add SidCorp-co/forge --skill forge-triagegit clone --depth 1 https://github.com/SidCorp-co/forgeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/sidcorp-co/forge/forge-triage)<a href="https://agentmods.dev/skills/sidcorp-co/forge/forge-triage"><img src="https://agentmods.dev/badge/skills/sidcorp-co/forge/forge-triage.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00116 | $0.02496 |
| Opus 5 | $0.00058 | $0.01248 |
| Sonnet 5 | $0.00023 | $0.00499 |
| Haiku 4.5 | $0.00012 | $0.00250 |
Grade A, and why
forge-triage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 201 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Forge Triage
Triage gates the pipeline — it catches incomplete issues before they waste expensive planning and coding cycles. An issue that bounces back with questions burns an entire plan-code-review round trip.
Do not read the codebase — triage should be fast and cheap; codebase exploration happens in forge-plan. But you CAN and SHOULD read project memory + issue history: interpreting what an issue is asking for is triage's job, and that context is cheap to pull via MCP tools.
Usage
/forge-triage <documentId>
/forge-triage <documentId1> <documentId2>
Tools
- forge_issues — get/update issues
- forge_comments — list/create comments
- forge_memory_search — recall prior issue outcomes, conventions, decisions before bouncing. You cannot read the codebase, but you CAN read project memory + issue history to interpret an ask.
Workflow
Step 1: Fetch Issue Data
Fetch the issue and its comments in parallel:
forge_issues → get → { documentId: "<id>" }
forge_comments → list → { filters: { issue: "<documentId>" } }
Review all available fields: title, description, acceptanceCriteria, plan, category, priority, complexity, status, comments.
For multiple issues, triage each independently — separate assessments, separate comments.
Step 2: Evaluate Completeness
Read references/triage-criteria.md for the full criteria. The core question: can a developer understand what to change and what the result should be?
DEFAULT = CONFIRM. needs_info is the rare exception, never a safety reflex. For enhancement / improvement / refactor / UI-polish / "make X consistent" issues, the reporter is NOT expected to pre-specify what/where/to-what-pixel — that discovery is the pipeline's job (triage interprets intent → clarify reproduces/captures → plan designs with codebase access). Bouncing such an issue for "missing detail" is itself a triage failure.
Never ask, at triage, for clarify/plan DELIVERABLES: screenshots/visual examples, a per-element diff list, pixel-exact/numeric ACs, which design is the source of truth, an impact/business justification, or specific file/component/endpoint names. If a draft bounce asks for any of these → delete it and CONFIRM with a one-line interpretation note.
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 201 lines · 116 tokens per session scan A 416643ea3854
forge-triage is a skill published in the GitHub repository SidCorp-co/forge (5 stars, last pushed today), licensed Apache-2.0. It adds 116 tokens to every session and 2,496 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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