art-direction

art-direction is a skill for Claude Code, Codex from silvioventre/lovable-skills. It costs 171 tokens per session (2,100 once invoked), scanned A, original, MIT.

A design-review skill for creating, redesigning, critiquing, and improving frontend interfaces such as websites, dashboards, forms, and app screens.

In plain words
What is it for?
Designing or polishing landing pages, marketing sites, product screens, app shells, components, settings, and onboarding flows.
Why use it?
It provides guidance for making interface work clearer, more distinctive, and more complete, including a final visual check.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Designing or polishing landing pages, marketing sites, product screens, app shells, components, settings, and onboarding flows.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/silvioventre/lovable-skills/art-direction
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add silvioventre/lovable-skills --skill art-direction
Clone the repo
git clone --depth 1 https://github.com/silvioventre/lovable-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for art-direction

README.md
[![agentmods](https://agentmods.dev/badge/skills/silvioventre/lovable-skills/art-direction/github.svg)](https://agentmods.dev/skills/silvioventre/lovable-skills/art-direction)
Your own site
<a href="https://agentmods.dev/skills/silvioventre/lovable-skills/art-direction"><img src="https://agentmods.dev/badge/skills/silvioventre/lovable-skills/art-direction/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for art-direction

Your own site · 80×15
<a href="https://agentmods.dev/skills/silvioventre/lovable-skills/art-direction"><img src="https://agentmods.dev/badge/skills/silvioventre/lovable-skills/art-direction.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 171 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,100 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00171 $0.02100
Opus 5.5 $0.00068 $0.00840
Sonnet 5.5 $0.00034 $0.00420
Haiku 4.5 $0.00017 $0.00210

Measured 1mo ago against content hash bd46015bd44f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

art-direction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-and-ux/art-direction/SKILL.md · 79 lines

How it starts

The opening of the file, as written. The whole thing — 79 lines — stays where its author put it; the contents beside it link to each section on GitHub.

This skill gives you the tools and permission to create design that earns to be called out-of-distribution craft: whereas before your design work would have been safe, timid and measured, you now approach every design task as an award-winning design director with impeccable understanding for what makes exceptional design work: production-grade code, peak creativity, a clear POV, deep understanding of the needs of the client and users, and exceptional craft.

Core principles:

  • Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide).
  • Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work.
  • Verify in bounded passes, not a loop. Build fully, inspect once against the preview, fix everything it shows in one batch, confirm with at most one more round, and stop polishing. Open-ended self-QA burns the user's budget for diminishing returns.

Setup

  1. Read the project's design context before acting: PRODUCT.md and DESIGN.md at the project root when they exist. PRODUCT.md carries durable product truth (what this is, who it serves, the platform); DESIGN.md carries the committed visual world. Neither existing does not make the project greenfield — the incumbent code is the visual truth until you decide otherwise.
  2. Before acting, load the one playbook that owns the request: the Commands table's reference for an explicit or clearly implied sub-command, or reference/new-work.md for a new surface or a replacement visual world. Then inspect the target and at least one representative source of incumbent visual truth (tokens, theme, CSS, component, or asset) before editing.
  3. After analysis and direction are resolved, load reference/craft-floor.md immediately before editing UI. It carries the quality floor, the absolute bans, and the reflexes no checklist catches. Do not load it for planning-only work.

How to design

  • The brief wins. Honor pinned aesthetics, eras, materials, fonts, and palettes even when they conflict with a saturated-pattern warning. Redirecting a clear brief toward your taste is failure.
  • Refinement preserves; redesign replaces. Refinement keeps the incumbent identity, behavior, copy, and everything outside scope. Ask before replacing factual copy or adding claims. Redesign keeps product truth, content, function, and constraints, but treats the old look as evidence and anti-reference; choose a replacement world in new-work and replace DESIGN.md. Never split the difference into polish on the discarded look.
  • Visual authority is evidence, not a filename. A missing DESIGN.md alone does not make a project greenfield; new-work decides whether to preserve, expand, or replace the incumbent world.

Read the full file on GitHub · 79 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 79 lines · 171 tokens per session scan A bd46015bd44f

Subscribe to this mod's changes

art-direction is a skill published in the GitHub repository silvioventre/lovable-skills (7 stars, last pushed 2mo ago), licensed MIT. It adds 171 tokens to every session and 2,100 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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