Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add simiancraft/simiancraft-skills --skill ios-simulator-triagegit clone --depth 1 https://github.com/simiancraft/simiancraft-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/simiancraft/simiancraft-skills/ios-simulator-triage)<a href="https://agentmods.dev/skills/simiancraft/simiancraft-skills/ios-simulator-triage"><img src="https://agentmods.dev/badge/skills/simiancraft/simiancraft-skills/ios-simulator-triage/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/simiancraft/simiancraft-skills/ios-simulator-triage"><img src="https://agentmods.dev/badge/skills/simiancraft/simiancraft-skills/ios-simulator-triage.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00111 | $0.00652 |
| Opus 5 | $0.00056 | $0.00326 |
| Sonnet 5 | $0.00022 | $0.00130 |
| Haiku 4.5 | $0.00011 | $0.00065 |
Grade A, and why
ios-simulator-triage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
iOS Simulator Triage (living failure catalog)
Classify first (which layer failed), then recover. Most fixes live in the sibling skills; this skill routes you to them and supplies the logging tools that turn a symptom into a cause.
Route by symptom
- It never installs or launches (xcodebuild, CocoaPods, or prebuild failed): a build
failure ->
references/build-failures.md. - It launches, then crashes or misbehaves: a runtime failure ->
references/runtime-failures.md, split into app-native and Expo / React-Native because the logs and the fixes differ. - It runs, but AXe cannot find or tap the element: an automation failure ->
references/automation-failures.md.
Read the logs first
Every layer has a log that names the cause; guessing without it wastes a cycle.
references/logging.md is the cross-cutting tool, indexed by layer: the unified log
(simctl spawn booted log stream), the app's stdout and stderr (simctl launch --console),
crash reports, the diagnostic bundle (simctl diagnose), and the Metro terminal for the JS
layer.
Rules
- Identify the layer before changing anything; a build fix will not cure a runtime crash.
- Pull the log before forming a hypothesis; the unified log or the crash report usually names the cause outright.
- Every factual claim here and in the references cites a primary source (the tools' own help, Apple); a prior-art skill is never a source.
Out of scope
Happy-path driving -> ios-simulator and expo-ios-simulator. What makes an app addressable -> mobile-accessibility.
Where to go
references/build-failures.md: code signing, CocoaPods, prebuild, and architecture.references/runtime-failures.md: native crashes and the Expo / RN failure modes.references/automation-failures.md: emptydescribe-ui, missed taps, and blocking overlays.references/logging.md: the unified log, console output, crash reports, and diagnose.
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 59 lines · 111 tokens per session scan A 4ba084e4e174
ios-simulator-triage is a skill published in the GitHub repository simiancraft/simiancraft-skills (7 stars, last pushed 7d ago), licensed MIT. It adds 111 tokens to every session and 652 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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