create-hyperframes-launch

create-hyperframes-launch is a skill for Claude Code from skeletorflet/opencode-supreme-setup. It costs 38 tokens per session (196 once invoked), scanned A, original, MIT.

A workflow for creating launch animations, motion compositions, kinetic typography, product reveals, or social videos from HTML code. It organizes the result into timed scenes and named layers.

In plain words
What is it for?
Use it to plan and build HyperFrames-ready motion clips, including launch videos and animated text compositions.
Why use it?
It turns a visual brief into a structured composition that can be rendered and reviewed for timing and readability.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to plan and build HyperFrames-ready motion clips, including launch videos and animated text compositions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/skeletorflet/opencode-supreme-setup/create-hyperframes-launch
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add skeletorflet/opencode-supreme-setup --skill create-hyperframes-launch
Clone the repo
git clone --depth 1 https://github.com/skeletorflet/opencode-supreme-setup

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for create-hyperframes-launch

README.md
[![agentmods](https://agentmods.dev/badge/skills/skeletorflet/opencode-supreme-setup/create-hyperframes-launch/github.svg)](https://agentmods.dev/skills/skeletorflet/opencode-supreme-setup/create-hyperframes-launch)
Your own site
<a href="https://agentmods.dev/skills/skeletorflet/opencode-supreme-setup/create-hyperframes-launch"><img src="https://agentmods.dev/badge/skills/skeletorflet/opencode-supreme-setup/create-hyperframes-launch/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for create-hyperframes-launch

Your own site · 80×15
<a href="https://agentmods.dev/skills/skeletorflet/opencode-supreme-setup/create-hyperframes-launch"><img src="https://agentmods.dev/badge/skills/skeletorflet/opencode-supreme-setup/create-hyperframes-launch.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 196 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.00196
Opus 5.5 $0.00015 $0.00078
Sonnet 5.5 $0.00008 $0.00039
Haiku 4.5 $0.00004 $0.00020

Measured 1mo ago against content hash 80b2bde1714c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

create-hyperframes-launch scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/create-hyperframes-launch/SKILL.md · 27 lines

What it actually says

Create HyperFrames Launch

Workflow

  1. Clarify duration, aspect ratio, product, text beats, and motion style.
  2. Plan the composition as scenes with exact timings.
  3. Create HyperFrames-ready HTML with named layers, restrained animation, and render notes.
  4. Keep composition source organized under a cache or source folder and return the rendered artifact or render instructions.
  5. Critique timing, legibility, and whether the composition can render deterministically.

Output Contract

Produce hyperframes-plan.md and a render-ready composition folder or rendered video.

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 27 lines · 38 tokens per session scan A 80b2bde1714c

Subscribe to this mod's changes

create-hyperframes-launch is a skill published in the GitHub repository skeletorflet/opencode-supreme-setup (48 stars, last pushed 5mo ago), licensed MIT. It adds 38 tokens to every session and 196 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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