frontend-dev

frontend-dev is a skill for Claude Code from skeletorflet/opencode-supreme-setup. It costs 31 tokens per session (291 once invoked), scanned A, original, MIT.

A frontend development skill for building websites with cinematic animation, generative art, and media created through the MiniMax API.

In plain words
What is it for?
It helps build hero sections, showcase websites, and animated frontend experiences.
Why use it?
It brings animation and generated visuals into one workflow for pages that need more than a standard layout.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit It helps build hero sections, showcase websites, and animated frontend experiences.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/skeletorflet/opencode-supreme-setup/frontend-dev
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add skeletorflet/opencode-supreme-setup --skill frontend-dev
Clone the repo
git clone --depth 1 https://github.com/skeletorflet/opencode-supreme-setup

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for frontend-dev

README.md
[![agentmods](https://agentmods.dev/badge/skills/skeletorflet/opencode-supreme-setup/frontend-dev/github.svg)](https://agentmods.dev/skills/skeletorflet/opencode-supreme-setup/frontend-dev)
Your own site
<a href="https://agentmods.dev/skills/skeletorflet/opencode-supreme-setup/frontend-dev"><img src="https://agentmods.dev/badge/skills/skeletorflet/opencode-supreme-setup/frontend-dev/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for frontend-dev

Your own site · 80×15
<a href="https://agentmods.dev/skills/skeletorflet/opencode-supreme-setup/frontend-dev"><img src="https://agentmods.dev/badge/skills/skeletorflet/opencode-supreme-setup/frontend-dev.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 291 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.00291
Opus 5 $0.00015 $0.00146
Sonnet 5 $0.00006 $0.00058
Haiku 4.5 $0.00003 $0.00029

Measured 6d ago against content hash 2f5e93bca8cb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

frontend-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/frontend-dev/SKILL.md · 44 lines

What it actually says

frontend-dev

Curated from the MiniMax AI team.

What it does

Full-stack frontend with cinematic animations, AI-generated media via MiniMax API, and generative art. Useful for hero pages and showcase sites.

Source

How to use

This catalogue entry advertises the skill in Open Design so the agent discovers it during planning. To run the full upstream workflow with its original assets, scripts, and references, install the upstream bundle into your active agent's skills directory:

# Inspect the upstream README for exact paths
open https://github.com/MiniMax-AI/skills

Then ask the agent to invoke this skill by name (frontend-dev) or with one of the trigger phrases listed in this skill's frontmatter.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 44 lines · 31 tokens per session scan A 2f5e93bca8cb

Subscribe to this mod's changes

frontend-dev is a skill published in the GitHub repository skeletorflet/opencode-supreme-setup (47 stars, last pushed 3mo ago), licensed MIT. It adds 31 tokens to every session and 291 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

p5js

Use when users request: p5.js sketches, creative coding, generative art, interactive visualizations, canvas animations, browser-based visual art, data viz, shader effects, or any p5.js project.

NousResearch/hermes-agent · 20 tokens

webgl-particle-galaxy

A real-time particle galaxy — tens of thousands of additive-blended GPU points spiraling around a bright core, their orbits solved entirely in the vertex shader (from glVertexID), so the whole cloud draws in one call. Rendered as a single self-contained index.html. Use when the brief asks for a "particle field"…

nexu-io/open-design · 126 tokens

webgl-liquid-metal

A real-time liquid-metal shader — a domain-warped noise field shaded as molten chrome, with a sweeping specular highlight over an iridescent thin-film (cosine-palette) sheen. No textures. Rendered as a single self-contained index.html. Use when the brief asks for "liquid metal", "molten chrome", "iridescent"…

nexu-io/open-design · 121 tokens

webgl-horizontal-parallax

A horizontal-scroll WebGL gallery (Three.js): frames glide sideways with lerp smoothing and each image parallaxes its texture (UV shift) by its position in the viewport.

nexu-io/open-design · 41 tokens

webgl-aurora-veil

A self-contained WebGL2 hero: layered aurora light curtains warped over a night sky scattered with stars; move the cursor to sway the veil.

nexu-io/open-design · 38 tokens

remotion-to-hyperframes

Port an existing Remotion (React) composition's source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only. A passing Remotion mention, reference-only code, or "make something like my Remotion video" is a fresh build (/general-video). Unclear →…

heygen-com/hyperframes · 84 tokens